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author | Kevin Chabowski <kevin@kch42.de> | 2011-10-16 00:22:10 +0200 |
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committer | Kevin Chabowski <kevin@kch42.de> | 2011-10-16 00:22:10 +0200 |
commit | cb9a825cc50cb2be2f6851fd8af92aba706a3286 (patch) | |
tree | 2da710c0746d838fdedc89553ccbce98470eae47 /README | |
parent | e41035ecfc0ac515b3c790625ea1c946b878b46e (diff) | |
download | mcanimalfix-cb9a825cc50cb2be2f6851fd8af92aba706a3286.tar.gz mcanimalfix-cb9a825cc50cb2be2f6851fd8af92aba706a3286.tar.bz2 mcanimalfix-cb9a825cc50cb2be2f6851fd8af92aba706a3286.zip |
Exefying scripts added and README renamed.
Diffstat (limited to 'README')
-rw-r--r-- | README | 56 |
1 files changed, 0 insertions, 56 deletions
@@ -1,56 +0,0 @@ -mcanimalfix -=========== - -This tool will place animals in your Minecraft map, if there are no animals existing. -This can happen to old maps after upgrading to Minecraft >= Beta 1.8. - -It tries to simulate the standard Minecraft animal spawning mechanism. -Spawning wolves is a bit problematic, they only spawn in forest biomes, but it is -(IMHO) not possible to read out the used biome for a chunk. So this tool tries to figure out -where a forest could be (where are many trees?). - -WARNING! --------- - -Before you do this, PLEASE backup your Map. I could not see any problems, but just in case... - -Requirements ------------- - -* Python 2.x (<http://www.python.org>) -* pymclevel (<https://github.com/codewarrior0/pymclevel>. Just place the pymclevel into the root directory of this tool) -* numpy (Needed by pymclevel. <http://numpy.scipy.org/>) -* wxPython (<http://wxpython.org/>. Make sure you use an Unicode-enabled version!) - -Usage ------ - -Launch `animalfix.py`, select the directory of your Minecraft map and click "Lets do it!". -Then you have to wait quite a long time. My map is ~ 50 MiB large and it took about 15 minutes to fix it (running on Fedora 14 with an Phenom II X4 965). - -Todo / Wishlist ---------------- - -* An "exefied" (you can not call this compiling for Python scripts IMHO...) version for Windows to make it easier for Windows users. - -License -------- - -NOTE: pymclevel is not my work. It was originally witten by codewarrior0. See <https://github.com/codewarrior0/pymclevel/blob/master/LICENSE.txt> for pymclevel's license. - -Now mcanimalfix' license: - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - Version 2, December 2004 - -Copyright (C) 2004 Sam Hocevar - 14 rue de Plaisance, 75014 Paris, France -Everyone is permitted to copy and distribute verbatim or modified -copies of this license document, and changing it is allowed as long -as the name is changed. - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - - 0. You just DO WHAT THE FUCK YOU WANT TO. - |