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author | Kevin Chabowski <kevin@kch42.de> | 2011-10-16 00:22:10 +0200 |
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committer | Kevin Chabowski <kevin@kch42.de> | 2011-10-16 00:22:10 +0200 |
commit | cb9a825cc50cb2be2f6851fd8af92aba706a3286 (patch) | |
tree | 2da710c0746d838fdedc89553ccbce98470eae47 | |
parent | e41035ecfc0ac515b3c790625ea1c946b878b46e (diff) | |
download | mcanimalfix-cb9a825cc50cb2be2f6851fd8af92aba706a3286.tar.gz mcanimalfix-cb9a825cc50cb2be2f6851fd8af92aba706a3286.tar.bz2 mcanimalfix-cb9a825cc50cb2be2f6851fd8af92aba706a3286.zip |
Exefying scripts added and README renamed.
-rw-r--r-- | README.markdown (renamed from README) | 8 | ||||
-rwxr-xr-x[-rw-r--r--] | animalfix.py | 0 | ||||
-rw-r--r-- | exefying.bat | 18 | ||||
-rw-r--r-- | mkexe.py | 26 |
4 files changed, 49 insertions, 3 deletions
@@ -28,10 +28,12 @@ Usage Launch `animalfix.py`, select the directory of your Minecraft map and click "Lets do it!". Then you have to wait quite a long time. My map is ~ 50 MiB large and it took about 15 minutes to fix it (running on Fedora 14 with an Phenom II X4 965). -Todo / Wishlist ---------------- +EXE version for Windows +----------------------- -* An "exefied" (you can not call this compiling for Python scripts IMHO...) version for Windows to make it easier for Windows users. +There is an EXE file for Windows (32-bit, should also work on 64-bit), so you do not have to download Python and tons of other software. +Just unzip the archive and execute mcanimalfix.exe. +Download: <https://github.com/downloads/kch42/mcanimalfix/mcanimalfix_win32.zip> License ------- diff --git a/animalfix.py b/animalfix.py index 020ac71..020ac71 100644..100755 --- a/animalfix.py +++ b/animalfix.py diff --git a/exefying.bat b/exefying.bat new file mode 100644 index 0000000..2e84720 --- /dev/null +++ b/exefying.bat @@ -0,0 +1,18 @@ +@echo off
+REM Exefying the script...
+
+python.exe -OO mkexe.py py2exe
+
+REM Uncomment next line, if you do not want to compress...
+REM goto end
+
+REM recompress the library
+cd dist\
+7z.exe -aoa x library.zip -olibrary\
+cd library\
+7z.exe a -tzip -mx9 ..\library.zip -r
+cd ..
+rd library /s /q
+
+:end
+echo Done
diff --git a/mkexe.py b/mkexe.py new file mode 100644 index 0000000..a4bdc00 --- /dev/null +++ b/mkexe.py @@ -0,0 +1,26 @@ +from distutils.core import setup
+import py2exe
+
+setup(
+ name="mcanimalfix",
+ version="1",
+ description="Place animals on your Minecraft map after they got lost during the 1.8 update.",
+ windows=[
+ {
+ "script": "animalfix.py"
+ }
+ ],
+ data_files=[("", ["README.markdown"])],
+ options={
+ "py2exe": {
+ "optimize": 2,
+ "excludes": ["pywin", "pywin.debugger", "pywin.debugger.dbgcon",
+ "pywin.dialogs", "pywin.dialogs.list",
+ "Tkconstants","Tkinter","tcl", "_ssl", "doctest", "pdb", "inspect", "wave", "email"
+ ],
+ "includes": ["zlib"], # So the resulting program is able tu unpack the library, even after recompressing.
+ "dll_excludes": ["MSVCP90.dll"],
+ "bundle_files": 2
+ }
+ }
+)
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