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package main
import (
"code.google.com/p/go.net/websocket"
"github.com/gorilla/mux"
"log"
"net/http"
)
func AcceptWebSock(rw http.ResponseWriter, req *http.Request) {
vars := mux.Vars(req)
room := vars["chatroom"]
websocket.Handler(func(ws *websocket.Conn) {
defer ws.Close()
var nick string
if websocket.Message.Receive(ws, &nick) != nil {
return
}
if err := Join(room, nick); err != nil {
// TODO: report error to client
return
}
usermsgs := make(chan string)
go func() {
var s string
for {
if websocket.Message.Receive(ws, &s) != nil {
return
}
if s != "" {
usermsgs <- s
}
}
}()
}).ServeHTTP(rw, req)
}
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