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* Move jshint config to package.jsondaurnimator2017-08-18
* LUA_NUMTAGS is inside constant_typesdaurnimator2017-05-31
* Modify stack values up to L.top instead of replacingdaurnimator2017-05-27
* Keep api_incr_top macro contents distinctdaurnimator2017-05-27
* src/lstate.js: Move preinit_thread into lua_State constructordaurnimator2017-05-24
* src/lstate.js: Create lua_State given global_State (not vice-versa)daurnimator2017-05-24
* Revert "src/lstate.js: Remove useless luaE_freeCI"daurnimator2017-05-23
* Compare allowed stack indices to stack_lastdaurnimator2017-05-22
* src/lstate.js: Remove useless luaE_freeCIdaurnimator2017-05-22
* Fix lua_checkstack to check against LUAI_MAXSTACK. Adds luaD_growstack and lu...daurnimator2017-05-22
* Add facility for a user provided (state-global) native error handlerdaurnimator2017-05-15
* Rename .pcOff field to l_savedpcdaurnimator2017-05-12
* Rename CallInfo l_savedpc field to l_codedaurnimator2017-05-12
* Remove unused L.ciOff/L.nci fieldsdaurnimator2017-05-12
* src/lstate.js: Remove (unused) CallInfo constructor argumentsdaurnimator2017-05-12
* Move adhoc code into proper luaE_extendCIdaurnimator2017-05-12
* src/lstate.js: Expose luaE_freeCI and luaE_freethreaddaurnimator2017-05-12
* src/lstate.js: preinit doesn't need to initialise L.stack to an arraydaurnimator2017-05-12
* src/lstate.js: Implement freestack(), call from lua_closedaurnimator2017-05-12
* ltm.TMS should be indexes into an arraydaurnimator2017-05-08
* Move string functions to centralised lstring.jsdaurnimator2017-05-08
* [test-suite] calls.jsBenoit Giannangeli2017-05-05
* Flatten CallInfo union memberdaurnimator2017-05-05
* Remove .twups fielddaurnimator2017-05-05
* Move .id field from TValue to values themselvesdaurnimator2017-05-03
* Refactor table implementationdaurnimator2017-05-03
* os.exitBenoit Giannangeli2017-04-28
* Remove unused string interning Mapdaurnimator2017-04-28
* lua_State shouldn't subclass TValuedaurnimator2017-04-28
* Add table construction functiondaurnimator2017-04-28
* Remove unused variablesdaurnimator2017-04-26
* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
* L.openupval was not set in luaF_closeBenoit Giannangeli2017-04-24
* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
* Table indexes are also starting at 1 internallyBenoit Giannangeli2017-04-13
* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
* lstate: Don't localise ldo.js fieldsdaurnimator2017-03-23
* No interning for nowBenoit Giannangeli2017-03-13
* String are represented by Array of 8-bit numbersBenoit Giannangeli2017-03-13
* string.charBenoit Giannangeli2017-03-06
* lstrlib, string.lenBenoit Giannangeli2017-03-05
* Bytecode generationBenoit Giannangeli2017-03-01
* coroutinesBenoit Giannangeli2017-02-23
* Tables are JS Maps, lua_nextBenoit Giannangeli2017-02-22
* Load std lib, can call printBenoit Giannangeli2017-02-17
* More accurate state and closure initBenoit Giannangeli2017-02-17
* Everything need to make luaL_newstate work, lua_pushnil testBenoit Giannangeli2017-02-15
* Implementing minimal path from main to luaV_execute of user scriptBenoit Giannangeli2017-02-15
* Better use of module to avoid cyclic dependencies issuesBenoit Giannangeli2017-02-13
* Fixed bad tailcall, _ENV is a closed upvalueBenoit Giannangeli2017-02-11