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path: root/mapwidget.go
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* rename github accountHEADmasterLaria Carolin Chabowski2016-08-16
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* Worlds are now opened by their level.dat and are centered properly.Kevin Chabowski2013-11-06
| | | | | The world spawn will be read from the level.dat and the view will be centered to that position.
* New biome infos are now passed to mapwidgetKevin Chabowski2013-11-02
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* Preparing editable biomes.Kevin Chabowski2013-10-31
| | | | Most stuff doesnt update correctly now...
* biomed now runs on windows.Kevin Chabowski2013-08-19
| | | | Also fixed some spelling mistakes and updated the README
* Restructured code.Kevin Chabowski2013-08-18
| | | | Most non-GUI code was moved out of mapwidget.go
* Tidied up Ice/Snow fixing.Kevin Chabowski2013-08-17
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* Snow/Ice can now optionally be removed/added.Kevin Chabowski2013-08-17
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* GUI is now locked on slow operations (e.g. Filling).Kevin Chabowski2013-08-17
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* Better panning & some renames.Kevin Chabowski2013-08-17
| | | | | | * Tiles are now redrawn after panning (makes panning smoother). * Renamed mouse status vars. * Added useTool
* Enabled savingKevin Chabowski2013-08-17
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* halfChunkSize is not needed any moreKevin Chabowski2013-08-16
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* Tools can now be used.Kevin Chabowski2013-08-16
| | | | | | * Mouse button events are now handled. * Panning works a bit different now. * Added cache to make the tools faster (Fill is still very slow).
* Enabled setting the Biome of the MapWidgetKevin Chabowski2013-08-16
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* Preparing for tool usageKevin Chabowski2013-08-15
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* Fixing checkerboard backgroundKevin Chabowski2013-08-15
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* Statusbar now displays current pos and biomeKevin Chabowski2013-08-15
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* Added MapWidgetKevin Chabowski2013-08-15
It already draws the map and the biomes and can be moved with the middle mouse button.