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authorKevin Chabowski <kevin@kch42.de>2013-09-20 00:10:39 +0200
committerKevin Chabowski <kevin@kch42.de>2013-09-20 00:10:39 +0200
commit75ee4c47af30002a5c3513696f2ae1c728f16979 (patch)
treeed3f1c31c17a839f5e62a1e24aa0e8508bde53ac
parenta7a310f4ddd89826355661ad4a2f560ae5ca42eb (diff)
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Added hint to minecraft-1.7 branch to the README
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@@ -16,6 +16,14 @@ If you want biomed to fix snow and ice (melt away for warm biomes, add for cold
If you are done, click `File > Save`.
+## Minecraft 1.7
+
+The first snapshots for Minecraft 1.7 are out and introduce a ton of new biomes. biomed can handle these, but currently not with the "official" version.
+
+This Git repository contains a `minecraft-1.7` branch that contains these changes. If you want to try these out, you'll need to checkout the `minecraft-1.7` branch and (re-)compile biomed, which is done by running `go build` in the biomed directory.
+
+I will not merge these changes into master before Minecraft 1.7 is released, since biomed versions from master should work with the currently official Minecraft release and I don't know how Minecraft will handle unknown biomes.
+
## WARNING
Although everything seems to work, please make a backup of your maps, just in case.