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* JSHintBenoit Giannangeli2017-02-13
* LENBenoit Giannangeli2017-02-13
* TFORCALL, TFORLOOP, luaD_call, tag methodsBenoit Giannangeli2017-02-12
* No more LuaVM class, moved functions aroundBenoit Giannangeli2017-02-11
* Moved functions to ldo.jsBenoit Giannangeli2017-02-11
* SETLISTBenoit Giannangeli2017-02-11
* SELFBenoit Giannangeli2017-02-11
* Fixed bad tailcall, _ENV is a closed upvalueBenoit Giannangeli2017-02-11
* UpVal closingBenoit Giannangeli2017-02-11
* UpvaluesBenoit Giannangeli2017-02-10
* FORPREP, FORLOOPBenoit Giannangeli2017-02-08
* OP_GETTABLE, OP_SETTABLE, metatableBenoit Giannangeli2017-02-08
* binary and unary operators use ttisintegerBenoit Giannangeli2017-02-08
* TEST, TESTSETBenoit Giannangeli2017-02-08
* OP_LT, OP_EQ, fixed bad sBxBenoit Giannangeli2017-02-08
* callstatus, OP_LE, OP_JMP, tests use L.topBenoit Giannangeli2017-02-08
* First CallInfo expects LUA_MULTRET resultsBenoit Giannangeli2017-02-07
* GETUPVAL, SETUPVALBenoit Giannangeli2017-02-07
* adjust_varargs, use constant for nil valuesBenoit Giannangeli2017-02-07
* VARARGBenoit Giannangeli2017-02-06
* TAILCALLBenoit Giannangeli2017-02-06
* postcall and precallBenoit Giannangeli2017-02-06
* RETURN follow lua's source more accuratelyBenoit Giannangeli2017-02-06
* Fixed bad use of L.topBenoit Giannangeli2017-02-05
* CLOSURE, CALLBenoit Giannangeli2017-02-04
* Table, metatableBenoit Giannangeli2017-02-03
* TValueBenoit Giannangeli2017-02-03
* Use block for each case of vm dispatchBenoit Giannangeli2017-02-03
* Binary/Unary operatorsBenoit Giannangeli2017-02-03
* MOVEBenoit Giannangeli2017-02-03
* VM Tests, OP_MOVE, OP_LOAK, partial OP_RETURNBenoit Giannangeli2017-02-03
* Dispatch loopBenoit Giannangeli2017-02-03
* Lua VMBenoit Giannangeli2017-02-03
* readDebugBenoit Giannangeli2017-02-02
* readProtosBenoit Giannangeli2017-02-02
* readUpvaluesBenoit Giannangeli2017-02-02
* readConstantsBenoit Giannangeli2017-02-02
* readFunction, readCode, readString, readInstructionBenoit Giannangeli2017-02-02
* readHeaderBenoit Giannangeli2017-02-02
* Following Lua's source code as closely as possibleBenoit Giannangeli2017-02-02
* Lua 5.3 bytecode parserBenoit Giannangeli2017-02-01