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* Move adhoc code into proper luaE_extendCIdaurnimator2017-05-12
* src/ldo.js: Don't bother keeping around a pool of CallInfo objectsdaurnimator2017-05-12
* src/ldo.js: Don't pass a 'this' to the panic functiondaurnimator2017-05-12
* src/ldo.js: Clean up requiresdaurnimator2017-05-08
* Clean up lundump.jsdaurnimator2017-05-08
* Move string functions to centralised lstring.jsdaurnimator2017-05-08
* BytecodeParser consumes a MBuffer (== ZIO) instead of a DataViewBenoit Giannangeli2017-05-06
* Binary chunk can be a lua string (string.dump)Benoit Giannangeli2017-05-05
* Flatten CallInfo union memberdaurnimator2017-05-05
* Need to copy to the stack if not coming from a stackdaurnimator2017-05-05
* src/ldo.js: Throw JS errors as runtime errorsdaurnimator2017-05-04
* Pipe | has higher precedence than equalsdaurnimator2017-05-03
* LClosure and CClosure shouldn't subclass TValuedaurnimator2017-04-28
* src/ldo: On non-lua originating error, return the js error as a lightuserdatadaurnimator2017-04-27
* Add a couple of asserts to catch common errorsdaurnimator2017-04-27
* Move jsstring() from lobject.js to defs.js; export from lua.jsdaurnimator2017-04-26
* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
* lun/dump.js use 32bit integersBenoit Giannangeli2017-04-24
* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
* hooksBenoit Giannangeli2017-04-14
* 8-bit string internally testsBenoit Giannangeli2017-03-30
* Never use js strings internallyBenoit Giannangeli2017-03-29
* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
* string.gmatchBenoit Giannangeli2017-03-21
* Testing 8-bit stringsBenoit Giannangeli2017-03-13
* [Strings] ldebug.js, ldo.js, lfunc.jsBenoit Giannangeli2017-03-13
* [Strings] lvm.jsBenoit Giannangeli2017-03-13
* checkmode, againBenoit Giannangeli2017-03-06
* string.charBenoit Giannangeli2017-03-06
* Fixed checkmode testBenoit Giannangeli2017-03-03
* load, luaL_loadbuffer(x), luaL_loadstring, lua_replace, lua_isnone, lua_isnon...Benoit Giannangeli2017-03-03
* lua_load use reader functionBenoit Giannangeli2017-03-02
* Merge pull request #2 from giann/feature/lex-parseBenoit Giannangeli2017-03-01
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| * lua_load will load both binary and textBenoit Giannangeli2017-03-01
| * Bytecode generationBenoit Giannangeli2017-03-01
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* coroutinesBenoit Giannangeli2017-02-23
* Use correct luaG errors instead of throwing ErrorsBenoit Giannangeli2017-02-21
* luaG_concaterror, luaG_opinterror, luaG_tointerrorBenoit Giannangeli2017-02-21
* ldebug, lua_error, errorBenoit Giannangeli2017-02-20
* lua_pcallBenoit Giannangeli2017-02-17
* lua_load (bytecode only), lua_call(k)Benoit Giannangeli2017-02-17
* More accurate state and closure initBenoit Giannangeli2017-02-17
* lua_callBenoit Giannangeli2017-02-16
* lua_pushnumberBenoit Giannangeli2017-02-16
* Everything need to make luaL_newstate work, lua_pushnil testBenoit Giannangeli2017-02-15
* Implementing minimal path from main to luaV_execute of user scriptBenoit Giannangeli2017-02-15
* Better use of module to avoid cyclic dependencies issuesBenoit Giannangeli2017-02-13
* JSHintBenoit Giannangeli2017-02-13
* TFORCALL, TFORLOOP, luaD_call, tag methodsBenoit Giannangeli2017-02-12