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authorKevin Chabowski <kevin@kch42.de>2013-10-26 00:41:27 +0200
committerKevin Chabowski <kevin@kch42.de>2013-10-26 00:41:27 +0200
commite2730e8e796bf05cfb0681068e40d0c8fb6228b2 (patch)
treeea398410b10551b7e4b7f0636c4bf3eb686d0dc9
parent36c05c623cfc2d5933f9cf8567f9bf800b635ed0 (diff)
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Removed hint to minecraft-1.7 branch. Is merged.
-rw-r--r--README.markdown8
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diff --git a/README.markdown b/README.markdown
index 70a3621..dda5a90 100644
--- a/README.markdown
+++ b/README.markdown
@@ -16,14 +16,6 @@ If you want biomed to fix snow and ice (melt away for warm biomes, add for cold
If you are done, click `File > Save`.
-## Minecraft 1.7
-
-The first snapshots for Minecraft 1.7 are out and introduce a ton of new biomes. biomed can handle these, but currently not with the "official" version.
-
-This Git repository contains a `minecraft-1.7` branch that contains these changes. If you want to try these out, you'll need to checkout the `minecraft-1.7` branch and (re-)compile biomed, which is done by running `go build` in the biomed directory.
-
-I will not merge these changes into master before Minecraft 1.7 is released, since biomed versions from master should work with the currently official Minecraft release and I don't know how Minecraft will handle unknown biomes.
-
## WARNING
Although everything seems to work, please make a backup of your maps, just in case.