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* src/lstrlib.js: Remove useless copies in num2strauxdaurnimator2017-05-22
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* lua_stringtonumber is meant to return length + 1daurnimator2017-05-22
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* src/lobject.js: MAXBY10 should be lower integer bounddaurnimator2017-05-22
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* Use Math.imul when multiplying integersdaurnimator2017-05-22
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* src/lcode.js: Fix incorrect function call orderdaurnimator2017-05-22
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* src/lcode.js: fix typo in error messagedaurnimator2017-05-22
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* src/lparser.js: create error message using luaO_pushfstringdaurnimator2017-05-22
| | | | Fixes issue where 'what' is a lua string (not a JS string)
* src/lauxlib.js: compare js stringsdaurnimator2017-05-22
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* src/lauxlib.js: lua_getinfo takes a lua string (array) not a JS stringdaurnimator2017-05-22
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* src/ldebug.js: namewhat should always contain a stringdaurnimator2017-05-22
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* src/ldebug.js: Fix returning TString instead of raw stringdaurnimator2017-05-22
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* src/ldebug.js: lineinfo is always an array in JS, check length insteaddaurnimator2017-05-22
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* src/lbaselib.js: Implement argument checking in collectgarbagedaurnimator2017-05-22
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* src/liolib.js: Do more argument checking before bailing out of opening a filedaurnimator2017-05-21
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* src/ldebug.js: Fix indexing TValue instead of value when finding upvalue namedaurnimator2017-05-21
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* src/ldebug.js: compare same string typesdaurnimator2017-05-21
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* src/lobject.js: Fix luaO_chunkid to actually return a short source namedaurnimator2017-05-21
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* src/lparser.js: Use .getstr() when creating error messagesdaurnimator2017-05-21
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* src/lobject.js: missing semicolondaurnimator2017-05-21
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* src/lobject.js: parseFloat ignores trailing junk, validate with regex firstdaurnimator2017-05-21
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* src/lobject.js: our lua_strx2number returns null on failuredaurnimator2017-05-21
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* src/lobject.js: Check that there is no trailing junk from lua_strx2numberdaurnimator2017-05-21
| | | | Also stop adding trailing null byte in llex.js
* src/lmathlib.js: fix fmod: plain javascript % operator has correct behaviourdaurnimator2017-05-21
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* lua_numbertointeger should return false on failuredaurnimator2017-05-21
| | | | Found via behaviour of pushnumint in lmathlib
* Centralise integer mod and div operations to luaV_mod and luaV_divdaurnimator2017-05-21
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* src/lvm.js: integer unary minus need to be bitwise or-ddaurnimator2017-05-21
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* Use same mod operator behaviour from both lvm.js and lobject.jsdaurnimator2017-05-21
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* shifts have different semantics to JS, use add luaV_shiftldaurnimator2017-05-21
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* src/lobject.js: l_str2int - keep numbers in representable rangedaurnimator2017-05-21
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* Fixed bad boolean comparison in luaV_finisOpBenoit Giannangeli2017-05-21
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* Fixed bad opcode test in luaV_finishOpBenoit Giannangeli2017-05-21
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* lua_checkstack did not adjust ci.topBenoit Giannangeli2017-05-21
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* ldblib.js: fixed bad type for info lastlinedefined and linedefinedBenoit Giannangeli2017-05-20
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* Fixed bad oldtop value in seterrorobjBenoit Giannangeli2017-05-20
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* Use >>> instead of >>Benoit Giannangeli2017-05-20
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* Fixed bad tonumber tests for bitwise opcodesBenoit Giannangeli2017-05-20
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* [test-suite] nextvar.js, fixed bad comparison in LTNumBenoit Giannangeli2017-05-19
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* test dead_weak for undefined in luaH_nextBenoit Giannangeli2017-05-19
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* src/ltm.js: luaH_getstr takes a TString, not a raw stringdaurnimator2017-05-18
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* test_then_block should return escapelistBenoit Giannangeli2017-05-18
| | | | closes #59
* src/lobject.js: Fix floating point mod operationdaurnimator2017-05-18
| | | | Closes #54
* src/lparser.js: Fix pushing raw Table onto stackdaurnimator2017-05-18
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* src/defs.js: Have copyright statement use FENGARI_AUTHORSdaurnimator2017-05-17
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* Merge remote-tracking branch 'daurnimator/iolib'Benoit Giannangeli2017-05-17
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| * src/liolib.js: Partial implementation of io.input and io.outputdaurnimator2017-05-16
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| * src/liolib.js: Add stubs for flushdaurnimator2017-05-16
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* | Merge remote-tracking branch 'daurnimator/yieldable-require'Benoit Giannangeli2017-05-17
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| * | src/loadlib.js: Allow require to yielddaurnimator2017-05-15
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* | | src/lvm.js: Optimization in luaV_equalobjdaurnimator2017-05-16
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* | | src/lobject.js: IDIV is floor divisiondaurnimator2017-05-16
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