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* luaH_next and luaH_getn are not Table member functionsBenoit Giannangeli2017-04-18
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* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
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* Fixed debug.getinfo bad name lookupBenoit Giannangeli2017-04-18
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* os.timeBenoit Giannangeli2017-04-18
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* Fixed boolean comparisonBenoit Giannangeli2017-04-14
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* Fixed operators when tonumber usedBenoit Giannangeli2017-04-14
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* Use Lua's modulo semanticBenoit Giannangeli2017-04-14
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* Fixed l_str2int fail caseBenoit Giannangeli2017-04-14
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* debug.gethookBenoit Giannangeli2017-04-14
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* Fixed bad UpVal.setValBenoit Giannangeli2017-04-14
| | | | | We were making the upval point to the slot of the stack from which the value to set was
* hooksBenoit Giannangeli2017-04-14
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* debug.upvaluejoinBenoit Giannangeli2017-04-14
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* debug.getuservalue, debug.setuservalue, debug.setlocalBenoit Giannangeli2017-04-14
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* debug.getupvalue, debug.setupvalueBenoit Giannangeli2017-04-13
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* debug.setmetatable debug.getmetatableBenoit Giannangeli2017-04-13
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* debug.getregistryBenoit Giannangeli2017-04-13
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* Table indexes are also starting at 1 internallyBenoit Giannangeli2017-04-13
| | | | Since we use a Map we don't have to care about indexes starting at 0
* debug.getinfoBenoit Giannangeli2017-04-12
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* debug.tracebackBenoit Giannangeli2017-04-12
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* debug.upvalueidBenoit Giannangeli2017-04-11
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* debug.getlocalBenoit Giannangeli2017-04-11
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* debug.debugBenoit Giannangeli2017-04-11
| | | | Use readline-sync to read from stdin interactively
* Array.prototype.sort sort by Unicode code points by defaultBenoit Giannangeli2017-04-11
| | | | WTF JS !
* Constant must be copied !Benoit Giannangeli2017-04-11
| | | | | This fixes an issue where a single constant reference was used in several stack slot resulting in some rather funny things in the VM loop.
* Use opcode numerical constants instead of strings in luaV_executeBenoit Giannangeli2017-04-11
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* nan, -inf, infBenoit Giannangeli2017-04-10
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* Handle -0Benoit Giannangeli2017-04-10
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* Fixed %g in sprintf.js to not keep trailing zerosBenoit Giannangeli2017-04-10
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* Use luaO_str2num instead of parseFloat in luaB_tonumberBenoit Giannangeli2017-04-10
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* Fixed bad number comparisonBenoit Giannangeli2017-04-10
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* Fixed bad OP constantsBenoit Giannangeli2017-04-10
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* Fixed bad anchor testBenoit Giannangeli2017-04-10
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* Fixed infinite loop on 'else'Benoit Giannangeli2017-03-31
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* Use correct sprintf packageBenoit Giannangeli2017-03-31
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* Fixed bad \0 check on %s formatBenoit Giannangeli2017-03-31
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* 8-bit only in lstrlibBenoit Giannangeli2017-03-30
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* 8-bit string internally testsBenoit Giannangeli2017-03-30
| | | | Lexing/Parsing is done on byte rather than js strings
* Never use js strings internallyBenoit Giannangeli2017-03-29
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* luaO_utf8escBenoit Giannangeli2017-03-28
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* lua_strx2numberBenoit Giannangeli2017-03-28
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* Fixed lua_number2strxBenoit Giannangeli2017-03-28
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* Fixed string.format pattern with '.'Benoit Giannangeli2017-03-24
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* Added missing sprintfBenoit Giannangeli2017-03-24
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* %c put the actual value in the string arrayBenoit Giannangeli2017-03-24
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* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
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* Fixed bad \n parsingBenoit Giannangeli2017-03-24
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* Fixed bad quoted cntrl charsBenoit Giannangeli2017-03-24
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* Fixed bad long string parsingBenoit Giannangeli2017-03-24
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* string.format operate on byte array instead of js stringsBenoit Giannangeli2017-03-24
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* Fixed bad lua_tointegerxBenoit Giannangeli2017-03-24
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