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* src/liolib.js: Add io.typedaurnimator2017-05-15
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* src/ldo.js: message handler should still be run after native error handlingdaurnimator2017-05-15
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* Add facility for a user provided (state-global) native error handlerdaurnimator2017-05-15
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* src/lapi.js: Fix typo in variable name (chunckname => chunkname)daurnimator2017-05-15
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* src/llex.js: Compare against lzio.EOZ instead of -1daurnimator2017-05-15
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* Separate ZIO and MBuffer data structuresdaurnimator2017-05-15
| | | | - lua_load no longer takes a null reader function
* src/lauxlib.js: Move binary signature check before line correctiondaurnimator2017-05-15
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* src/lauxlib.js: Feed readahead back into parserdaurnimator2017-05-15
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* If not initialized, is removed by babiliBenoit Giannangeli2017-05-14
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* Add myself to copyright statementsdaurnimator2017-05-14
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* Partially revert 4cccf8c6b2c2b1af0afafef52bc87477ba7f817adaurnimator2017-05-14
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* luaL_addsize, luaL_checkoption, luaL_checkversion, luaL_newlibtable, ↵Benoit Giannangeli2017-05-14
| | | | luaL_optnumber, luaL_prepbuffer, luaL_pushresultsize, luaL_ref
* lua_arith, lua_islightuserdata, lua_register, lua_setallocf, lua_tocfunctionBenoit Giannangeli2017-05-14
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* lua_arith, moved luaO_arith to lobject.jsBenoit Giannangeli2017-05-14
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* Removed useless save(0) in llexBenoit Giannangeli2017-05-13
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* .is_vararg should be a booleandaurnimator2017-05-12
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* Merge remote-tracking branch 'daurnimator/master'Benoit Giannangeli2017-05-12
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| * Rename .pcOff field to l_savedpcdaurnimator2017-05-12
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| * src/ldebug.js: Introduce currentpc functiondaurnimator2017-05-12
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| * Rename CallInfo l_savedpc field to l_codedaurnimator2017-05-12
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| * Remove unused L.ciOff/L.nci fieldsdaurnimator2017-05-12
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| * src/{ldo,lvm}.js: Copy style from lua C codedaurnimator2017-05-12
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| * src/lstate.js: Remove (unused) CallInfo constructor argumentsdaurnimator2017-05-12
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| * Move adhoc code into proper luaE_extendCIdaurnimator2017-05-12
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| * src/ldo.js: Don't bother keeping around a pool of CallInfo objectsdaurnimator2017-05-12
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| * src/lstate.js: Expose luaE_freeCI and luaE_freethreaddaurnimator2017-05-12
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| * src/lstate.js: preinit doesn't need to initialise L.stack to an arraydaurnimator2017-05-12
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| * src/lstate.js: Implement freestack(), call from lua_closedaurnimator2017-05-12
| | | | | | | | Work towards https://github.com/giann/fengari/commit/354d659f577fc27969784400c8c1e6090756da7b#commitcomment-21975897
| * src/loadlib.js: Move closeSync inside try/catchdaurnimator2017-05-12
| | | | | | | | See https://github.com/giann/fengari/commit/278fd3edb6ead6cd65c2293f823887d19e4fbc8e#commitcomment-22009497
| * src/lstrlib.js: Fix incorrect size in commentdaurnimator2017-05-12
| | | | | | | | See https://github.com/giann/fengari/commit/3ba0fe6fd5ad9f62b948bf970347ffef3d5fe4bf#commitcomment-22054952
* | Boolean TValue should have a boolean valueBenoit Giannangeli2017-05-12
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* | luaV_concat: 'total' should not be used inside the loopBenoit Giannangeli2017-05-12
|/ | | | | If there's a table in the concat sequence, we ended up with a toconcat array with undefined slots.
* src/ldo.js: Don't pass a 'this' to the panic functiondaurnimator2017-05-12
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* src/ldebug.js: Don't localise TValuedaurnimator2017-05-12
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* src/ldebug.js: Shared TValue references are okay on the stackdaurnimator2017-05-12
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* src/ldebug.js: Off by one error on symbolic executiondaurnimator2017-05-12
| | | | Fixes #29
* src/ldebug.js: Fix index used for error messagedaurnimator2017-05-12
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* src/loadlib: Use correct string formsdaurnimator2017-05-12
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* src/ldebug.js: CClosures have no '.type' field, use instanceofdaurnimator2017-05-12
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* src/ldebug.js: Don't modify TValues on stackdaurnimator2017-05-12
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* src/ltable.js: Clear .value for dead table entriesdaurnimator2017-05-12
| | | | Saves a TValue allocation
* src/ltable.js: Use a weakmap to hold dead objects (where possible)daurnimator2017-05-12
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* src/ltable.js: Move dead keys to their own Mapdaurnimator2017-05-12
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* src/ltable.js: Make next() O(1)daurnimator2017-05-12
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* src/ltable.js: Reset dead_hashes after clearing outdaurnimator2017-05-12
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* src/ltable.js: Iterate past dead keysdaurnimator2017-05-11
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* Merge branch 'feature/dead-keys'Benoit Giannangeli2017-05-11
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| * Don't use luaO_nilobject when deleting table entryBenoit Giannangeli2017-05-11
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| * Freeze luaO_nilobject to catch any accidental overwriteBenoit Giannangeli2017-05-11
| | | | | | | | To remove along with asserts calls for any real use
| * src/ltable.js: luaH_delete can't fully delete immediately as it might need ↵daurnimator2017-05-11
| | | | | | | | dead keys for next()