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* Add table construction functiondaurnimator2017-04-28
* Remove unused require()sdaurnimator2017-04-26
* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
* Added missing lopcode.MAXINDEXRKBenoit Giannangeli2017-04-25
* Force 32bit integer with |0Benoit Giannangeli2017-04-24
* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
* Fixed table comparison (was comparing TValue instead of values)Benoit Giannangeli2017-04-18
* luaH_next and luaH_getn are not Table member functionsBenoit Giannangeli2017-04-18
* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
* Fixed boolean comparisonBenoit Giannangeli2017-04-14
* Fixed operators when tonumber usedBenoit Giannangeli2017-04-14
* Use Lua's modulo semanticBenoit Giannangeli2017-04-14
* hooksBenoit Giannangeli2017-04-14
* Constant must be copied !Benoit Giannangeli2017-04-11
* Use opcode numerical constants instead of strings in luaV_executeBenoit Giannangeli2017-04-11
* nan, -inf, infBenoit Giannangeli2017-04-10
* Fixed bad number comparisonBenoit Giannangeli2017-04-10
* 8-bit string internally testsBenoit Giannangeli2017-03-30
* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
* Fixed bad lua_tointegerxBenoit Giannangeli2017-03-24
* l_strcmp take \0 into accountBenoit Giannangeli2017-03-24
* strings.luaBenoit Giannangeli2017-03-24
* Testing 8-bit stringsBenoit Giannangeli2017-03-13
* [Strings] lvm.jsBenoit Giannangeli2017-03-13
* lstrlib, string.lenBenoit Giannangeli2017-03-05
* load, luaL_loadbuffer(x), luaL_loadstring, lua_replace, lua_isnone, lua_isnon...Benoit Giannangeli2017-03-03
* [Parsing tests] CALLBenoit Giannangeli2017-03-01
* Bytecode generationBenoit Giannangeli2017-03-01
* math.random/randomseedBenoit Giannangeli2017-02-26
* math.abs, math.sin, math.cos, math.tan, math.asin, math.acos, math.atanBenoit Giannangeli2017-02-24
* TravisBenoit Giannangeli2017-02-24
* table.concatBenoit Giannangeli2017-02-24
* coroutine.running, upvalue need to be attached to their threadBenoit Giannangeli2017-02-23
* Fixed bad lua_gettopBenoit Giannangeli2017-02-23
* coroutinesBenoit Giannangeli2017-02-23
* Use correct luaG errors instead of throwing ErrorsBenoit Giannangeli2017-02-21
* luaG_concaterror, luaG_opinterror, luaG_tointerrorBenoit Giannangeli2017-02-21
* luaG_ functionsBenoit Giannangeli2017-02-21
* ldebug, lua_error, errorBenoit Giannangeli2017-02-20
* lua_settable, lua_gettableBenoit Giannangeli2017-02-17
* lua can read globals set by jsBenoit Giannangeli2017-02-17
* lua_tonumber, lua_tointeger, lua_tostring, lua_tobooleanBenoit Giannangeli2017-02-16
* Fixed undefined nil constantBenoit Giannangeli2017-02-16
* lua_pushnumberBenoit Giannangeli2017-02-16
* Implementing minimal path from main to luaV_execute of user scriptBenoit Giannangeli2017-02-15
* __lenBenoit Giannangeli2017-02-15
* __le, __lt, __eqBenoit Giannangeli2017-02-15
* Launch scripts with luaD_callBenoit Giannangeli2017-02-14
* binary op tag methodsBenoit Giannangeli2017-02-14
* __newindexBenoit Giannangeli2017-02-14