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* Merge remote-tracking branch 'daurnimator/master'Benoit Giannangeli2017-05-12
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| * Rename .pcOff field to l_savedpcdaurnimator2017-05-12
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| * Rename CallInfo l_savedpc field to l_codedaurnimator2017-05-12
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| * Remove unused L.ciOff/L.nci fieldsdaurnimator2017-05-12
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| * src/{ldo,lvm}.js: Copy style from lua C codedaurnimator2017-05-12
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| * src/ldo.js: Don't bother keeping around a pool of CallInfo objectsdaurnimator2017-05-12
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* | luaV_concat: 'total' should not be used inside the loopBenoit Giannangeli2017-05-12
|/ | | | | If there's a table in the concat sequence, we ended up with a toconcat array with undefined slots.
* src/lvm.js: Stack reallocations aren't a thing in JS; remove base re-settingdaurnimator2017-05-11
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* src/lvm.js: Setting nil should delete from tabledaurnimator2017-05-11
| | | | Closes #37
* Fixed bad order when trying __lt TM in luaV_lessequalBenoit Giannangeli2017-05-10
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* Don't do recursive call of luaV_tointeger if luaO_str2num returns falseBenoit Giannangeli2017-05-10
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* lvm.tonumber should return the integer valueBenoit Giannangeli2017-05-09
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* src/lvm.js: In luaV_concat use correct stack indices + clean updaurnimator2017-05-09
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* Rename lopcodes.js require to consistently be lopcodesdaurnimator2017-05-09
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* src/lvm.js: Remove i.breakpoint hackdaurnimator2017-05-09
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* Introduce a TString classdaurnimator2017-05-08
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* src/lvm.js: Use TValue accessors to use stringsdaurnimator2017-05-08
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* src/lvm.js: Optimise luaV_concatdaurnimator2017-05-08
| | | | Do the TString creation in one big Array.prototype.concat
* Add accessors to TValue for TString valuesdaurnimator2017-05-08
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* src/lvm.js: Fix incorrect stack index in luaV_concatdaurnimator2017-05-08
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* Move string functions to centralised lstring.jsdaurnimator2017-05-08
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* Renamed findupval to luaF_findupvalBenoit Giannangeli2017-05-05
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* Merge remote-tracking branch 'daurnimator/fix-errors'Benoit Giannangeli2017-05-05
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| * src/lvm.js: Optimise variable declarationsdaurnimator2017-05-05
| | | | | | | | | | Oddly 'const' on OCi helps, but on anything else dramatically increases runtime Otherwise the reduced scope for other variables is a tiny bit faster
| * src/lvm.js: Remove special casedaurnimator2017-05-05
| | | | | | | | This makes it faster on my computer
* | [test-suite] calls.jsBenoit Giannangeli2017-05-05
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* Flatten CallInfo union memberdaurnimator2017-05-05
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* Simplify UpVal structuredaurnimator2017-05-05
| | | | | | | No longer follows C api as closely (it is the way it is because C has unions) Instead, have a flat object. Also remove the 'setval' method, as it wasn't used from all call-sites and couldn't be extended to them (setval's body only worked with source TValue on a stack)
* An open upvalue already knows which lua_State it comes fromdaurnimator2017-05-05
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* Need to copy to the stack if not coming from a stackdaurnimator2017-05-05
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* src/lvm.js: Don't localise lobject membersdaurnimator2017-05-04
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* Refactor table implementationdaurnimator2017-05-03
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* LClosure and CClosure shouldn't subclass TValuedaurnimator2017-04-28
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* Add table construction functiondaurnimator2017-04-28
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* Remove unused require()sdaurnimator2017-04-26
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* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
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* Added missing lopcode.MAXINDEXRKBenoit Giannangeli2017-04-25
| | | | Which ended up generating an OP_LOADK when not needed
* Force 32bit integer with |0Benoit Giannangeli2017-04-24
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* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
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* Fixed table comparison (was comparing TValue instead of values)Benoit Giannangeli2017-04-18
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* luaH_next and luaH_getn are not Table member functionsBenoit Giannangeli2017-04-18
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* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
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* Fixed boolean comparisonBenoit Giannangeli2017-04-14
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* Fixed operators when tonumber usedBenoit Giannangeli2017-04-14
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* Use Lua's modulo semanticBenoit Giannangeli2017-04-14
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* hooksBenoit Giannangeli2017-04-14
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* Constant must be copied !Benoit Giannangeli2017-04-11
| | | | | This fixes an issue where a single constant reference was used in several stack slot resulting in some rather funny things in the VM loop.
* Use opcode numerical constants instead of strings in luaV_executeBenoit Giannangeli2017-04-11
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* nan, -inf, infBenoit Giannangeli2017-04-10
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* Fixed bad number comparisonBenoit Giannangeli2017-04-10
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