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path: root/src/lstate.js
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* lstrlib, string.lenBenoit Giannangeli2017-03-05
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* Bytecode generationBenoit Giannangeli2017-03-01
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* coroutinesBenoit Giannangeli2017-02-23
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* Tables are JS Maps, lua_nextBenoit Giannangeli2017-02-22
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* Load std lib, can call printBenoit Giannangeli2017-02-17
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* More accurate state and closure initBenoit Giannangeli2017-02-17
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* Everything need to make luaL_newstate work, lua_pushnil testBenoit Giannangeli2017-02-15
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* Implementing minimal path from main to luaV_execute of user scriptBenoit Giannangeli2017-02-15
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* Better use of module to avoid cyclic dependencies issuesBenoit Giannangeli2017-02-13
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* Fixed bad tailcall, _ENV is a closed upvalueBenoit Giannangeli2017-02-11
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* UpvaluesBenoit Giannangeli2017-02-10
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* callstatus, OP_LE, OP_JMP, tests use L.topBenoit Giannangeli2017-02-08
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* First CallInfo expects LUA_MULTRET resultsBenoit Giannangeli2017-02-07
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* postcall and precallBenoit Giannangeli2017-02-06
| | | | | | In the tests, we just look at the last n elements of the stack to check our results. This is because the executed script itself doesn't expect any result, so we did not put results at L.top.
* Fixed bad use of L.topBenoit Giannangeli2017-02-05
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* CLOSURE, CALLBenoit Giannangeli2017-02-04
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* VM Tests, OP_MOVE, OP_LOAK, partial OP_RETURNBenoit Giannangeli2017-02-03
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* Dispatch loopBenoit Giannangeli2017-02-03
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* Lua VMBenoit Giannangeli2017-02-03
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* readHeaderBenoit Giannangeli2017-02-02
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* Following Lua's source code as closely as possibleBenoit Giannangeli2017-02-02