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* Binary chunk can be a lua string (string.dump)Benoit Giannangeli2017-05-05
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* Flatten CallInfo union memberdaurnimator2017-05-05
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* Need to copy to the stack if not coming from a stackdaurnimator2017-05-05
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* src/ldo.js: Throw JS errors as runtime errorsdaurnimator2017-05-04
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* Pipe | has higher precedence than equalsdaurnimator2017-05-03
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* LClosure and CClosure shouldn't subclass TValuedaurnimator2017-04-28
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* src/ldo: On non-lua originating error, return the js error as a lightuserdatadaurnimator2017-04-27
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* Add a couple of asserts to catch common errorsdaurnimator2017-04-27
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* Move jsstring() from lobject.js to defs.js; export from lua.jsdaurnimator2017-04-26
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* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
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* lun/dump.js use 32bit integersBenoit Giannangeli2017-04-24
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* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
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* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
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* hooksBenoit Giannangeli2017-04-14
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* 8-bit string internally testsBenoit Giannangeli2017-03-30
| | | | Lexing/Parsing is done on byte rather than js strings
* Never use js strings internallyBenoit Giannangeli2017-03-29
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* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
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* string.gmatchBenoit Giannangeli2017-03-21
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* Testing 8-bit stringsBenoit Giannangeli2017-03-13
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* [Strings] ldebug.js, ldo.js, lfunc.jsBenoit Giannangeli2017-03-13
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* [Strings] lvm.jsBenoit Giannangeli2017-03-13
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* checkmode, againBenoit Giannangeli2017-03-06
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* string.charBenoit Giannangeli2017-03-06
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* Fixed checkmode testBenoit Giannangeli2017-03-03
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* load, luaL_loadbuffer(x), luaL_loadstring, lua_replace, lua_isnone, ↵Benoit Giannangeli2017-03-03
| | | | lua_isnoneornil, lua_setupvalue
* lua_load use reader functionBenoit Giannangeli2017-03-02
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* Merge pull request #2 from giann/feature/lex-parseBenoit Giannangeli2017-03-01
|\ | | | | | | Lexing & Parsing
| * lua_load will load both binary and textBenoit Giannangeli2017-03-01
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| * Bytecode generationBenoit Giannangeli2017-03-01
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* coroutinesBenoit Giannangeli2017-02-23
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* Use correct luaG errors instead of throwing ErrorsBenoit Giannangeli2017-02-21
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* luaG_concaterror, luaG_opinterror, luaG_tointerrorBenoit Giannangeli2017-02-21
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* ldebug, lua_error, errorBenoit Giannangeli2017-02-20
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* lua_pcallBenoit Giannangeli2017-02-17
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* lua_load (bytecode only), lua_call(k)Benoit Giannangeli2017-02-17
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* More accurate state and closure initBenoit Giannangeli2017-02-17
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* lua_callBenoit Giannangeli2017-02-16
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* lua_pushnumberBenoit Giannangeli2017-02-16
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* Everything need to make luaL_newstate work, lua_pushnil testBenoit Giannangeli2017-02-15
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* Implementing minimal path from main to luaV_execute of user scriptBenoit Giannangeli2017-02-15
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* Better use of module to avoid cyclic dependencies issuesBenoit Giannangeli2017-02-13
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* JSHintBenoit Giannangeli2017-02-13
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* TFORCALL, TFORLOOP, luaD_call, tag methodsBenoit Giannangeli2017-02-12
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* Moved functions to ldo.jsBenoit Giannangeli2017-02-11