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* Add facility for a user provided (state-global) native error handlerdaurnimator2017-05-15
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* Separate ZIO and MBuffer data structuresdaurnimator2017-05-15
| | | | - lua_load no longer takes a null reader function
* Rename .pcOff field to l_savedpcdaurnimator2017-05-12
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* Rename CallInfo l_savedpc field to l_codedaurnimator2017-05-12
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* Remove unused L.ciOff/L.nci fieldsdaurnimator2017-05-12
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* src/{ldo,lvm}.js: Copy style from lua C codedaurnimator2017-05-12
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* Move adhoc code into proper luaE_extendCIdaurnimator2017-05-12
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* src/ldo.js: Don't bother keeping around a pool of CallInfo objectsdaurnimator2017-05-12
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* src/ldo.js: Don't pass a 'this' to the panic functiondaurnimator2017-05-12
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* src/ldo.js: Clean up requiresdaurnimator2017-05-08
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* Clean up lundump.jsdaurnimator2017-05-08
| | | | | - Don't export a class (instead export luaU_undump) - Make error messages the same as normal lua
* Move string functions to centralised lstring.jsdaurnimator2017-05-08
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* BytecodeParser consumes a MBuffer (== ZIO) instead of a DataViewBenoit Giannangeli2017-05-06
| | | | So we can read binary code with a user reader function
* Binary chunk can be a lua string (string.dump)Benoit Giannangeli2017-05-05
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* Flatten CallInfo union memberdaurnimator2017-05-05
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* Need to copy to the stack if not coming from a stackdaurnimator2017-05-05
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* src/ldo.js: Throw JS errors as runtime errorsdaurnimator2017-05-04
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* Pipe | has higher precedence than equalsdaurnimator2017-05-03
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* LClosure and CClosure shouldn't subclass TValuedaurnimator2017-04-28
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* src/ldo: On non-lua originating error, return the js error as a lightuserdatadaurnimator2017-04-27
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* Add a couple of asserts to catch common errorsdaurnimator2017-04-27
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* Move jsstring() from lobject.js to defs.js; export from lua.jsdaurnimator2017-04-26
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* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
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* lun/dump.js use 32bit integersBenoit Giannangeli2017-04-24
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* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
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* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
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* hooksBenoit Giannangeli2017-04-14
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* 8-bit string internally testsBenoit Giannangeli2017-03-30
| | | | Lexing/Parsing is done on byte rather than js strings
* Never use js strings internallyBenoit Giannangeli2017-03-29
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* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
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* string.gmatchBenoit Giannangeli2017-03-21
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* Testing 8-bit stringsBenoit Giannangeli2017-03-13
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* [Strings] ldebug.js, ldo.js, lfunc.jsBenoit Giannangeli2017-03-13
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* [Strings] lvm.jsBenoit Giannangeli2017-03-13
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* checkmode, againBenoit Giannangeli2017-03-06
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* string.charBenoit Giannangeli2017-03-06
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* Fixed checkmode testBenoit Giannangeli2017-03-03
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* load, luaL_loadbuffer(x), luaL_loadstring, lua_replace, lua_isnone, ↵Benoit Giannangeli2017-03-03
| | | | lua_isnoneornil, lua_setupvalue
* lua_load use reader functionBenoit Giannangeli2017-03-02
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* Merge pull request #2 from giann/feature/lex-parseBenoit Giannangeli2017-03-01
|\ | | | | | | Lexing & Parsing
| * lua_load will load both binary and textBenoit Giannangeli2017-03-01
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| * Bytecode generationBenoit Giannangeli2017-03-01
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* coroutinesBenoit Giannangeli2017-02-23
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* Use correct luaG errors instead of throwing ErrorsBenoit Giannangeli2017-02-21
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* luaG_concaterror, luaG_opinterror, luaG_tointerrorBenoit Giannangeli2017-02-21
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* ldebug, lua_error, errorBenoit Giannangeli2017-02-20
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* lua_pcallBenoit Giannangeli2017-02-17
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* lua_load (bytecode only), lua_call(k)Benoit Giannangeli2017-02-17
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* More accurate state and closure initBenoit Giannangeli2017-02-17
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* lua_callBenoit Giannangeli2017-02-16
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