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* src/ldo.js: Make sure to extend stack before assigning in seterrorobjdaurnimator2017-05-27
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* src/ldo.js: Don't export functions we don't need elsewheredaurnimator2017-05-27
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* Modify stack values up to L.top instead of replacingdaurnimator2017-05-27
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* Introduce setsvalue2sdaurnimator2017-05-27
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* Introduce setobj2sdaurnimator2017-05-27
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* Introduce setobjs2sdaurnimator2017-05-27
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* Add missing luaD_checkstack in luaD_hookBenoit Giannangeli2017-05-24
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* src/ldo.js: Don't want to call user's message handler with a 'this' of CallInfodaurnimator2017-05-24
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* src/ldo.js: LUA_YIELD comes from defs.TS not lstatedaurnimator2017-05-24
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* src/ldo.js: luaG_runerror takes lua stringsdaurnimator2017-05-23
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* src/ldo.js: free CallInfo to recover from (lua) stack overflowdaurnimator2017-05-23
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* Add luaD_inctop calls where appropriatedaurnimator2017-05-23
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* src/ldo.js: Add assert to luaD_reallocstack from C sourcesdaurnimator2017-05-22
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* Compare allowed stack indices to stack_lastdaurnimator2017-05-22
| | | | Not L.stack.length which is more equivalent to C's L->stacksize
* src/ldo.js: Add luaD_shrinkstack callsdaurnimator2017-05-22
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* Add luaD_checkstack callsdaurnimator2017-05-22
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* Fix lua_checkstack to check against LUAI_MAXSTACK. Adds luaD_growstack and ↵daurnimator2017-05-22
| | | | luaD_reallocstack
* Fixed bad oldtop value in seterrorobjBenoit Giannangeli2017-05-20
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* src/ldo.js: message handler should still be run after native error handlingdaurnimator2017-05-15
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* Add facility for a user provided (state-global) native error handlerdaurnimator2017-05-15
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* Separate ZIO and MBuffer data structuresdaurnimator2017-05-15
| | | | - lua_load no longer takes a null reader function
* Rename .pcOff field to l_savedpcdaurnimator2017-05-12
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* Rename CallInfo l_savedpc field to l_codedaurnimator2017-05-12
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* Remove unused L.ciOff/L.nci fieldsdaurnimator2017-05-12
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* src/{ldo,lvm}.js: Copy style from lua C codedaurnimator2017-05-12
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* Move adhoc code into proper luaE_extendCIdaurnimator2017-05-12
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* src/ldo.js: Don't bother keeping around a pool of CallInfo objectsdaurnimator2017-05-12
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* src/ldo.js: Don't pass a 'this' to the panic functiondaurnimator2017-05-12
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* src/ldo.js: Clean up requiresdaurnimator2017-05-08
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* Clean up lundump.jsdaurnimator2017-05-08
| | | | | - Don't export a class (instead export luaU_undump) - Make error messages the same as normal lua
* Move string functions to centralised lstring.jsdaurnimator2017-05-08
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* BytecodeParser consumes a MBuffer (== ZIO) instead of a DataViewBenoit Giannangeli2017-05-06
| | | | So we can read binary code with a user reader function
* Binary chunk can be a lua string (string.dump)Benoit Giannangeli2017-05-05
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* Flatten CallInfo union memberdaurnimator2017-05-05
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* Need to copy to the stack if not coming from a stackdaurnimator2017-05-05
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* src/ldo.js: Throw JS errors as runtime errorsdaurnimator2017-05-04
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* Pipe | has higher precedence than equalsdaurnimator2017-05-03
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* LClosure and CClosure shouldn't subclass TValuedaurnimator2017-04-28
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* src/ldo: On non-lua originating error, return the js error as a lightuserdatadaurnimator2017-04-27
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* Add a couple of asserts to catch common errorsdaurnimator2017-04-27
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* Move jsstring() from lobject.js to defs.js; export from lua.jsdaurnimator2017-04-26
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* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
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* lun/dump.js use 32bit integersBenoit Giannangeli2017-04-24
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* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
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* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
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* hooksBenoit Giannangeli2017-04-14
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* 8-bit string internally testsBenoit Giannangeli2017-03-30
| | | | Lexing/Parsing is done on byte rather than js strings
* Never use js strings internallyBenoit Giannangeli2017-03-29
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* Proper use of luaO_nilobjectBenoit Giannangeli2017-03-24
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* string.gmatchBenoit Giannangeli2017-03-21
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