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path: root/src/lcode.js
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* Refactor table implementationdaurnimator2017-05-03
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* Remove unused variablesdaurnimator2017-04-26
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* Remove unused require()sdaurnimator2017-04-26
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* HACK: Add extra require to break circular dependency issuedaurnimator2017-04-26
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* All core files reference defs.js instead of lua.jsdaurnimator2017-04-26
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* No more Table, just TValue with table type and Map valueBenoit Giannangeli2017-04-18
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* Cache all to_luastring of internal literalsBenoit Giannangeli2017-04-18
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* Fixed bad OP constantsBenoit Giannangeli2017-04-10
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* Fixed infinite loop on 'else'Benoit Giannangeli2017-03-31
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* 8-bit string internally testsBenoit Giannangeli2017-03-30
| | | | Lexing/Parsing is done on byte rather than js strings
* Never use js strings internallyBenoit Giannangeli2017-03-29
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* [Strings] lapi.js, lcode.js, llex.js, lparser.jsBenoit Giannangeli2017-03-13
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* load, luaL_loadbuffer(x), luaL_loadstring, lua_replace, lua_isnone, ↵Benoit Giannangeli2017-03-03
| | | | lua_isnoneornil, lua_setupvalue
* [Parsing tests] SELFBenoit Giannangeli2017-03-02
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* [Parsing tests] SETTABUP, GETTABUPBenoit Giannangeli2017-03-02
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* [Parsing tests] TESTSETBenoit Giannangeli2017-03-02
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* [Parsing tests] LE, JMP, LT, EQBenoit Giannangeli2017-03-02
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* [Parsing tests] CALLBenoit Giannangeli2017-03-01
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* [Parsing tests] Unary op, LOADBOOLBenoit Giannangeli2017-03-01
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* [Parsing tests] Binary opBenoit Giannangeli2017-03-01
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* [Parsing tests] LOADK, RETURN, MOVEBenoit Giannangeli2017-03-01
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* Loading tests (binary/text)Benoit Giannangeli2017-03-01
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* lua_load will load both binary and textBenoit Giannangeli2017-03-01
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* Bytecode generationBenoit Giannangeli2017-03-01
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* grammarBenoit Giannangeli2017-02-28
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* jshintBenoit Giannangeli2017-02-28
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* grammarBenoit Giannangeli2017-02-28
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* parsingBenoit Giannangeli2017-02-28