| Commit message (Collapse) | Author | Age |
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Not L.stack.length which is more equivalent to C's L->stacksize
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We don't keep around a pool of callinfo objects
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luaD_reallocstack
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Sadly I couldn't figure out a way to continue use of parseInt
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Fixes exceeding stack size
Brings more in line with C source
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It may get mutated in lua_number2strx
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Fixes issue where 'what' is a lua string (not a JS string)
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