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-rw-r--r--src/lvm.js19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/lvm.js b/src/lvm.js
index 6eea8f3..dfb2ed5 100644
--- a/src/lvm.js
+++ b/src/lvm.js
@@ -257,7 +257,7 @@ const luaV_execute = function(L) {
let numberop2 = tonumber(op2);
if (op1.ttisinteger() && op2.ttisinteger()) {
- L.stack[ra] = new lobject.TValue(CT.LUA_TNUMINT, (op1.value - Math.floor(op1.value / op2.value) * op2.value)|0);
+ L.stack[ra] = new lobject.TValue(CT.LUA_TNUMINT, luaV_mod(L, op1.value, op2.value));
} else if (numberop1 !== false && numberop2 !== false) {
L.stack[ra] = new lobject.TValue(CT.LUA_TNUMFLT, llimit.luai_nummod(L, numberop1, numberop2));
} else {
@@ -298,7 +298,7 @@ const luaV_execute = function(L) {
let numberop2 = tonumber(op2);
if (op1.ttisinteger() && op2.ttisinteger()) {
- L.stack[ra] = new lobject.TValue(CT.LUA_TNUMINT, Math.floor(op1.value / op2.value)|0);
+ L.stack[ra] = new lobject.TValue(CT.LUA_TNUMINT, luaV_div(L, op1.value, op2.value));
} else if (numberop1 !== false && numberop2 !== false) {
L.stack[ra] = new lobject.TValue(CT.LUA_TNUMFLT, Math.floor(numberop1 / numberop2));
} else {
@@ -932,6 +932,19 @@ const luaV_objlen = function(L, ra, rb) {
ltm.luaT_callTM(L, tm, rb, rb, ra, 1);
};
+const luaV_div = function(L, m, n) {
+ if (n === 0)
+ ldebug.luaG_runerror(L, defs.to_luastring("attempt to divide by zero"));
+ return Math.floor(m / n)|0;
+};
+
+// % semantic on negative numbers is different in js
+const luaV_mod = function(L, m, n) {
+ if (n === 0)
+ ldebug.luaG_runerror(L, defs.to_luastring("attempt to perform 'n%%0'"));
+ return (m - Math.floor(m / n) * n)|0;
+};
+
const NBITS = 32;
const luaV_shiftl = function(x, y) {
@@ -1111,12 +1124,14 @@ module.exports.forlimit = forlimit;
module.exports.gettable = gettable;
module.exports.l_strcmp = l_strcmp;
module.exports.luaV_concat = luaV_concat;
+module.exports.luaV_div = luaV_div;
module.exports.luaV_equalobj = luaV_equalobj;
module.exports.luaV_execute = luaV_execute;
module.exports.luaV_finishOp = luaV_finishOp;
module.exports.luaV_finishset = luaV_finishset;
module.exports.luaV_lessequal = luaV_lessequal;
module.exports.luaV_lessthan = luaV_lessthan;
+module.exports.luaV_mod = luaV_mod;
module.exports.luaV_objlen = luaV_objlen;
module.exports.luaV_rawequalobj = luaV_rawequalobj;
module.exports.luaV_shiftl = luaV_shiftl;