Commit message (Collapse) | Author | Age | |
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* | Actually adding chunks worked perfectly.new-chunk | Kevin Chabowski | 2013-09-20 |
| | | | | | The example application was just broken, since I forgot to call MarkModified... | ||
* | Adding new chunks kinda works... | Kevin Chabowski | 2013-09-20 |
| | | | | They are definetely added but seem to be corrupted. | ||
* | Merge branch 'master' of git@github.com:kch42/gomcmap.git | Kevin Chabowski | 2013-09-20 |
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| * | New blocks introduced in the recent snapshots | Kevin Chabowski | 2013-09-16 |
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* | | Fixed bug in RecalcHeightMap | Kevin Chabowski | 2013-09-20 |
|/ | | | | y started as ChunkSizeY which resulted in a index out of range panic. | ||
* | Added new Biomes from 1.7. | Kevin Chabowski | 2013-09-16 |
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* | Fixed a bug in chunk serialisation. | Kevin Chabowski | 2013-08-16 |
| | | | | The bug set all biome infos to BioOcean(= 0) when serialising the chunk. | ||
* | Fixed BlockToChunk... Again... | Kevin Chabowski | 2013-08-16 |
| | | | | Totally not embarassing... | ||
* | Fixed BlockToChunk | Kevin Chabowski | 2013-08-15 |
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* | Fixed offset calculation for biomes. | Kevin Chabowski | 2013-08-15 |
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* | Implemented height map recalculation | Kevin Chabowski | 2013-08-12 |
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* | Removed map.png | Kevin Chabowski | 2013-08-12 |
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* | Added doc.go | Kevin Chabowski | 2013-08-12 |
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* | Added license and readme. | Kevin Chabowski | 2013-08-12 |
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* | Added Iter function to Chunk | Kevin Chabowski | 2013-08-12 |
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* | Getting rid of some magic numbers. | Kevin Chabowski | 2013-08-12 |
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* | Chunks are now marked at unused in a function of Chunk. | Kevin Chabowski | 2013-08-12 |
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* | Added some documentation. | Kevin Chabowski | 2013-08-12 |
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* | Added functions to get/set biome data. | Kevin Chabowski | 2013-08-12 |
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* | Fixed MaxDims and UnloadChunk. | Kevin Chabowski | 2013-08-12 |
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* | Added mapper example | Kevin Chabowski | 2013-08-12 |
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* | Writing maps implemented | Kevin Chabowski | 2013-08-12 |
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* | Initial commit. | Kevin Chabowski | 2013-08-11 |
Reading maps is already working :-D |