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author | Kevin Chabowski <kevin@kch42.de> | 2013-09-20 21:20:06 +0200 |
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committer | Kevin Chabowski <kevin@kch42.de> | 2013-09-20 21:20:06 +0200 |
commit | fc3743db98c3cc9f800cd50ae087e505ff260c0c (patch) | |
tree | 7fc5e9733a0a3c1ecf7fd20df656b934c5006f0f /README.markdown | |
parent | 659a7f1c7b6f1d63505887604029888324b9a21b (diff) | |
download | gomcmap-fc3743db98c3cc9f800cd50ae087e505ff260c0c.tar.gz gomcmap-fc3743db98c3cc9f800cd50ae087e505ff260c0c.tar.bz2 gomcmap-fc3743db98c3cc9f800cd50ae087e505ff260c0c.zip |
Actually adding chunks worked perfectly.new-chunk
The example application was just broken, since I forgot to call
MarkModified...
Diffstat (limited to 'README.markdown')
-rw-r--r-- | README.markdown | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.markdown b/README.markdown index f343f81..3a06e1f 100644 --- a/README.markdown +++ b/README.markdown @@ -20,7 +20,7 @@ Although I tested the library with some maps, I can't guarantee that everything ## Wishlist / TODO -* Adding / removing chunks. +* Removing chunks. * Recalculating light data. * Reading and modifying level.dat and other files (currently only the region files are used). * Test compatibility with older versions of Minecraft. |