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|
/*jshint esversion: 6 */
"use strict";
const assert = require('assert');
const defs = require('./defs.js');
const lapi = require('./lapi.js');
const ldebug = require('./ldebug.js');
const lfunc = require('./lfunc.js');
const llimit = require('./llimit.js');
const lobject = require('./lobject.js');
const lparser = require('./lparser.js');
const lstate = require('./lstate.js');
const lstring = require('./lstring.js');
const ltm = require('./ltm.js');
const luaconf = require('./luaconf.js');
const lundump = require('./lundump.js');
const lvm = require('./lvm.js');
const lzio = require('./lzio.js');
const CT = defs.constant_types;
const TS = defs.thread_status;
const seterrorobj = function(L, errcode, oldtop) {
switch (errcode) {
case TS.LUA_ERRMEM: {
lobject.setsvalue2s(L, oldtop, lstring.luaS_newliteral(L, "not enough memory"));
break;
}
case TS.LUA_ERRERR: {
lobject.setsvalue2s(L, oldtop, lstring.luaS_newliteral(L, "error in error handling"));
break;
}
default: {
lobject.setobjs2s(L, oldtop, L.top - 1);
}
}
if (L.top < oldtop + 1) {
while (L.top < oldtop + 1)
L.stack[L.top++] = new lobject.TValue(CT.LUA_TNIL, null);
} else {
while (L.top > oldtop + 1)
delete L.stack[--L.top];
}
};
const ERRORSTACKSIZE = luaconf.LUAI_MAXSTACK + 200;
const luaD_reallocstack = function(L, newsize) {
assert(newsize <= luaconf.LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
assert(L.stack_last == L.stack.length - lstate.EXTRA_STACK);
L.stack.length = newsize;
L.stack_last = newsize - lstate.EXTRA_STACK;
};
const luaD_growstack = function(L, n) {
let size = L.stack.length;
if (size > luaconf.LUAI_MAXSTACK)
luaD_throw(L, TS.LUA_ERRERR);
else {
let needed = L.top + n + lstate.EXTRA_STACK;
let newsize = 2 * size;
if (newsize > luaconf.LUAI_MAXSTACK) newsize = luaconf.LUAI_MAXSTACK;
if (newsize < needed) newsize = needed;
if (newsize > luaconf.LUAI_MAXSTACK) { /* stack overflow? */
luaD_reallocstack(L, ERRORSTACKSIZE);
ldebug.luaG_runerror(L, defs.to_luastring("stack overflow", true));
}
else
luaD_reallocstack(L, newsize);
}
};
const luaD_checkstack = function(L, n) {
if (L.stack_last - L.top <= n)
luaD_growstack(L, n);
};
const stackinuse = function(L) {
let lim = L.top;
for (let ci = L.ci; ci !== null; ci = ci.previous) {
if (lim < ci.top) lim = ci.top;
}
assert(lim <= L.stack_last);
return lim + 1; /* part of stack in use */
};
const luaD_shrinkstack = function(L) {
let inuse = stackinuse(L);
let goodsize = inuse + Math.floor(inuse / 8) + 2*lstate.EXTRA_STACK;
if (goodsize > luaconf.LUAI_MAXSTACK)
goodsize = luaconf.LUAI_MAXSTACK; /* respect stack limit */
if (L.stack.length > luaconf.LUAI_MAXSTACK) /* had been handling stack overflow? */
lstate.luaE_freeCI(L); /* free all CIs (list grew because of an error) */
/* if thread is currently not handling a stack overflow and its
good size is smaller than current size, shrink its stack */
if (inuse <= (luaconf.LUAI_MAXSTACK - lstate.EXTRA_STACK) && goodsize < L.stack.length)
luaD_reallocstack(L, goodsize);
};
const luaD_inctop = function(L) {
luaD_checkstack(L, 1);
L.stack[L.top++] = new lobject.TValue(CT.LUA_TNIL, null);
};
/*
** Prepares a function call: checks the stack, creates a new CallInfo
** entry, fills in the relevant information, calls hook if needed.
** If function is a JS function, does the call, too. (Otherwise, leave
** the execution ('luaV_execute') to the caller, to allow stackless
** calls.) Returns true iff function has been executed (JS function).
*/
const luaD_precall = function(L, off, nresults) {
let func = L.stack[off];
switch(func.type) {
case CT.LUA_TCCL:
case CT.LUA_TLCF: {
let f = func.type === CT.LUA_TCCL ? func.value.f : func.value;
luaD_checkstack(L, defs.LUA_MINSTACK);
let ci = lstate.luaE_extendCI(L);
ci.funcOff = off;
ci.nresults = nresults;
ci.func = func;
ci.top = L.top + defs.LUA_MINSTACK;
assert(ci.top <= L.stack_last);
ci.callstatus = 0;
if (L.hookmask & defs.LUA_MASKCALL)
luaD_hook(L, defs.LUA_HOOKCALL, -1);
let n = f(L); /* do the actual call */
assert(typeof n == "number" && n >= 0 && (n|0) === n, "invalid return value from JS function (expected integer)");
assert(n < L.top - L.ci.funcOff, "not enough elements in the stack");
luaD_poscall(L, ci, L.top - n, n);
return true;
}
case CT.LUA_TLCL: {
let base;
let p = func.value.p;
let n = L.top - off - 1;
let fsize = p.maxstacksize;
luaD_checkstack(L, fsize);
if (p.is_vararg) {
base = adjust_varargs(L, p, n);
} else {
for (; n < p.numparams; n++)
L.stack[L.top++] = new lobject.TValue(CT.LUA_TNIL, null); // complete missing arguments
base = off + 1;
}
let ci = lstate.luaE_extendCI(L);
ci.funcOff = off;
ci.nresults = nresults;
ci.func = func;
ci.l_base = base;
ci.top = base + fsize;
if (L.top < ci.top) {
while (L.top < ci.top)
L.stack[L.top++] = new lobject.TValue(CT.LUA_TNIL, null);
} else {
while (L.top > ci.top)
delete L.stack[--L.top];
}
ci.l_code = p.code;
ci.l_savedpc = 0;
ci.callstatus = lstate.CIST_LUA;
return false;
}
default:
luaD_checkstack(L, 1);
tryfuncTM(L, off, func);
return luaD_precall(L, off, nresults);
}
};
const luaD_poscall = function(L, ci, firstResult, nres) {
let wanted = ci.nresults;
if (L.hookmask & (defs.LUA_MASKRET | defs.LUA_MASKLINE)) {
if (L.hookmask & defs.LUA_MASKRET)
luaD_hook(L, defs.LUA_HOOKRET, -1);
L.oldpc = ci.previous.l_savedpc; /* 'oldpc' for caller function */
}
let res = ci.funcOff;
L.ci = ci.previous;
L.ci.next = null;
return moveresults(L, firstResult, res, nres, wanted);
};
const moveresults = function(L, firstResult, res, nres, wanted) {
switch (wanted) {
case 0:
break;
case 1: {
if (nres === 0)
L.stack[res].setnilvalue();
else {
lobject.setobjs2s(L, res, firstResult); /* move it to proper place */
}
break;
}
case defs.LUA_MULTRET: {
for (let i = 0; i < nres; i++)
lobject.setobjs2s(L, res + i, firstResult + i);
for (let i=L.top; i>=(res + nres); i--)
delete L.stack[i];
L.top = res + nres;
return false;
}
default: {
let i;
if (wanted <= nres) {
for (i = 0; i < wanted; i++)
lobject.setobjs2s(L, res + i, firstResult + i);
} else {
for (i = 0; i < nres; i++)
lobject.setobjs2s(L, res + i, firstResult + i);
for (; i < wanted; i++) {
if (res+i >= L.top)
L.stack[res + i] = new lobject.TValue(CT.LUAT_NIL, null);
else
L.stack[res + i].setnilvalue();
}
}
break;
}
}
let newtop = res + wanted; /* top points after the last result */
for (let i=L.top; i>=newtop; i--)
delete L.stack[i];
L.top = newtop;
return true;
};
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which triggers this
** function, can be changed asynchronously by signals.)
*/
const luaD_hook = function(L, event, line) {
let hook = L.hook;
if (hook && L.allowhook) { /* make sure there is a hook */
let ci = L.ci;
let top = L.top;
let ci_top = ci.top;
let ar = new defs.lua_Debug();
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
luaD_checkstack(L, defs.LUA_MINSTACK); /* ensure minimum stack size */
ci.top = L.top + defs.LUA_MINSTACK;
assert(ci.top <= L.stack_last);
L.allowhook = 0; /* cannot call hooks inside a hook */
ci.callstatus |= lstate.CIST_HOOKED;
hook(L, ar);
assert(!L.allowhook);
L.allowhook = 1;
ci.top = ci_top;
if (L.top < top) {
while (L.top < top)
L.stack[L.top++] = new lobject.TValue(CT.LUA_TNIL, null);
} else {
while (L.top > top)
delete L.stack[--L.top];
}
ci.callstatus &= ~lstate.CIST_HOOKED;
}
};
const adjust_varargs = function(L, p, actual) {
let nfixargs = p.numparams;
/* move fixed parameters to final position */
let fixed = L.top - actual; /* first fixed argument */
let base = L.top; /* final position of first argument */
let i;
for (i = 0; i < nfixargs && i < actual; i++) {
lobject.pushobj2s(L, L.stack[fixed + i]);
L.stack[fixed + i].setnilvalue();
}
for (; i < nfixargs; i++)
L.stack[L.top++] = new lobject.TValue(CT.LUA_TNIL, null);
return base;
};
const tryfuncTM = function(L, off, func) {
let tm = ltm.luaT_gettmbyobj(L, func, ltm.TMS.TM_CALL);
if (!tm.ttisfunction(tm))
ldebug.luaG_typeerror(L, func, defs.to_luastring("call", true));
/* Open a hole inside the stack at 'func' */
lobject.pushobj2s(L, L.stack[L.top-1]); /* push top of stack again */
for (let p = L.top-2; p > off; p--)
lobject.setobjs2s(L, p, p-1); /* move other items up one */
lobject.setobj2s(L, off, tm); /* tag method is the new function to be called */
};
/*
** Check appropriate error for stack overflow ("regular" overflow or
** overflow while handling stack overflow). If 'nCalls' is larger than
** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but
** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to
** allow overflow handling to work)
*/
const stackerror = function(L) {
if (L.nCcalls === llimit.LUAI_MAXCCALLS)
ldebug.luaG_runerror(L, defs.to_luastring("JS stack overflow", true));
else if (L.nCcalls >= llimit.LUAI_MAXCCALLS + (llimit.LUAI_MAXCCALLS >> 3))
luaD_throw(L, TS.LUA_ERRERR); /* error while handing stack error */
};
/*
** Call a function (JS or Lua). The function to be called is at func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
const luaD_call = function(L, off, nResults) {
if (++L.nCcalls >= llimit.LUAI_MAXCCALLS)
stackerror(L);
if (!luaD_precall(L, off, nResults))
lvm.luaV_execute(L);
L.nCcalls--;
};
const luaD_throw = function(L, errcode) {
if (L.errorJmp) { /* thread has an error handler? */
L.errorJmp.status = errcode; /* set status */
throw L.errorJmp;
} else { /* thread has no error handler */
let g = L.l_G;
L.status = errcode; /* mark it as dead */
if (g.mainthread.errorJmp) { /* main thread has a handler? */
g.mainthread.stack[g.mainthread.top++] = L.stack[L.top - 1]; /* copy error obj. */
luaD_throw(g.mainthread, errcode); /* re-throw in main thread */
} else { /* no handler at all; abort */
let panic = g.panic;
if (panic) { /* panic function? */
seterrorobj(L, errcode, L.top); /* assume EXTRA_STACK */
if (L.ci.top < L.top)
L.ci.top = L.top; /* pushing msg. can break this invariant */
panic(L); /* call panic function (last chance to jump out) */
}
throw new Error(`Aborted ${errcode}`);
}
}
};
const luaD_rawrunprotected = function(L, f, ud) {
let oldnCcalls = L.nCcalls;
let lj = { // TODO: necessary when using try/catch ? (ldo.c:47-52)
status: TS.LUA_OK,
previous: L.errorJmp /* chain new error handler */
};
L.errorJmp = lj;
try {
f(L, ud);
} catch (e) {
if (lj.status === TS.LUA_OK) {
/* error was not thrown via luaD_throw, i.e. it is a JS error */
/* run user error handler (if it exists) */
let atnativeerror = L.l_G.atnativeerror;
if (atnativeerror) {
try {
lj.status = TS.LUA_OK;
lapi.lua_pushcfunction(L, atnativeerror);
lapi.lua_pushlightuserdata(L, e);
luaD_callnoyield(L, L.top - 2, 1);
/* Now run the message handler (if it exists) */
/* copy of luaG_errormsg without the throw */
if (L.errfunc !== 0) { /* is there an error handling function? */
let errfunc = L.errfunc;
lobject.setobjs2s(L, L.top, L.top - 1); /* move argument */
lobject.setobjs2s(L, L.top - 1, errfunc); /* push function */
L.top++;
luaD_callnoyield(L, L.top - 2, 1);
}
lj.status = TS.LUA_ERRRUN;
} catch(e2) {
if (lj.status === TS.LUA_OK) {
/* also failed */
lj.status = -1;
}
}
} else {
lj.status = -1;
}
}
}
L.errorJmp = lj.previous;
L.nCcalls = oldnCcalls;
return lj.status;
};
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
const finishCcall = function(L, status) {
let ci = L.ci;
/* must have a continuation and must be able to call it */
assert(ci.c_k !== null && L.nny === 0);
/* error status can only happen in a protected call */
assert(ci.callstatus & lstate.CIST_YPCALL || status === TS.LUA_YIELD);
if (ci.callstatus & TS.CIST_YPCALL) { /* was inside a pcall? */
ci.callstatus &= ~TS.CIST_YPCALL; /* continuation is also inside it */
L.errfunc = ci.c_old_errfunc; /* with the same error function */
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
if (ci.nresults === defs.LUA_MULTRET && L.ci.top < L.top) L.ci.top = L.top;
let c_k = ci.c_k; /* don't want to call as method */
let n = c_k(L, status, ci.c_ctx); /* call continuation function */
assert(n < (L.top - L.ci.funcOff), "not enough elements in the stack");
luaD_poscall(L, ci, L.top - n, n); /* finish 'luaD_precall' */
};
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
const unroll = function(L, ud) {
if (ud !== null) /* error status? */
finishCcall(L, ud); /* finish 'lua_pcallk' callee */
while (L.ci !== L.base_ci) { /* something in the stack */
if (!(L.ci.callstatus & lstate.CIST_LUA)) /* C function? */
finishCcall(L, TS.LUA_YIELD); /* complete its execution */
else { /* Lua function */
lvm.luaV_finishOp(L); /* finish interrupted instruction */
lvm.luaV_execute(L); /* execute down to higher C 'boundary' */
}
}
};
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
const findpcall = function(L) {
for (let ci = L.ci; ci !== null; ci = ci.previous) { /* search for a pcall */
if (ci.callstatus & lstate.CIST_YPCALL)
return ci;
}
return null; /* no pending pcall */
};
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
const recover = function(L, status) {
let ci = findpcall(L);
if (ci === null) return 0; /* no recovery point */
/* "finish" luaD_pcall */
let oldtop = ci.extra;
lfunc.luaF_close(L, oldtop);
seterrorobj(L, status, oldtop);
L.ci = ci;
L.allowhook = ci.callstatus & lstate.CIST_OAH; /* restore original 'allowhook' */
L.nny = 0; /* should be zero to be yieldable */
luaD_shrinkstack(L);
L.errfunc = ci.c_old_errfunc;
return 1; /* continue running the coroutine */
};
/*
** Signal an error in the call to 'lua_resume', not in the execution
** of the coroutine itself. (Such errors should not be handled by any
** coroutine error handler and should not kill the coroutine.)
*/
const resume_error = function(L, msg, narg) {
let ts = lstring.luaS_newliteral(L, msg);
if (narg === 0) {
lobject.pushsvalue2s(L, ts);
assert(L.top <= L.ci.top, "stack overflow");
} else {
/* remove args from the stack */
for (let i=1; i<narg; i++)
delete L.stack[--L.top];
lobject.setsvalue2s(L, L.top-1, ts); /* push error message */
}
return TS.LUA_ERRRUN;
};
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
const resume = function(L, n) {
let firstArg = L.top - n; /* first argument */
let ci = L.ci;
if (L.status === TS.LUA_OK) { /* starting a coroutine? */
if (!luaD_precall(L, firstArg - 1, defs.LUA_MULTRET)) /* Lua function? */
lvm.luaV_execute(L); /* call it */
} else { /* resuming from previous yield */
assert(L.status === TS.LUA_YIELD);
L.status = TS.LUA_OK; /* mark that it is running (again) */
ci.funcOff = ci.extra;
ci.func = L.stack[ci.funcOff];
if (ci.callstatus & lstate.CIST_LUA) /* yielded inside a hook? */
lvm.luaV_execute(L); /* just continue running Lua code */
else { /* 'common' yield */
if (ci.c_k !== null) { /* does it have a continuation function? */
n = ci.c_k(L, TS.LUA_YIELD, ci.c_ctx); /* call continuation */
assert(n < (L.top - L.ci.funcOff), "not enough elements in the stack");
firstArg = L.top - n; /* yield results come from continuation */
}
luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_precall' */
}
unroll(L, null); /* run continuation */
}
};
const lua_resume = function(L, from, nargs) {
let oldnny = L.nny; /* save "number of non-yieldable" calls */
if (L.status === TS.LUA_OK) { /* may be starting a coroutine */
if (L.ci !== L.base_ci) /* not in base level? */
return resume_error(L, "cannot resume non-suspended coroutine", nargs);
} else if (L.status !== TS.LUA_YIELD)
return resume_error(L, "cannot resume dead coroutine", nargs);
L.nCcalls = from ? from.nCcalls + 1 : 1;
if (L.nCcalls >= llimit.LUAI_MAXCCALLS)
return resume_error(L, "JS stack overflow", nargs);
L.nny = 0; /* allow yields */
assert((L.status === TS.LUA_OK ? nargs + 1: nargs) < (L.top - L.ci.funcOff),
"not enough elements in the stack");
let status = luaD_rawrunprotected(L, resume, nargs);
if (status === -1) /* error calling 'lua_resume'? */
status = TS.LUA_ERRRUN;
else { /* continue running after recoverable errors */
while (status > TS.LUA_YIELD && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, status);
}
if (status > TS.LUA_YIELD) { /* unrecoverable error? */
L.status = status; /* mark thread as 'dead' */
seterrorobj(L, status, L.top); /* push error message */
L.ci.top = L.top;
} else
assert(status === L.status); /* normal end or yield */
}
L.nny = oldnny; /* restore 'nny' */
L.nCcalls--;
assert(L.nCcalls === (from ? from.nCcalls : 0));
return status;
};
const lua_isyieldable = function(L) {
return L.nny === 0;
};
const lua_yieldk = function(L, nresults, ctx, k) {
let ci = L.ci;
assert(nresults < (L.top - L.ci.funcOff), "not enough elements in the stack");
if (L.nny > 0) {
if (L !== L.l_G.mainthread)
ldebug.luaG_runerror(L, defs.to_luastring("attempt to yield across a JS-call boundary", true));
else
ldebug.luaG_runerror(L, defs.to_luastring("attempt to yield from outside a coroutine", true));
}
L.status = TS.LUA_YIELD;
ci.extra = ci.funcOff; /* save current 'func' */
if (ci.callstatus & lstate.CIST_LUA) /* inside a hook? */
assert(k === null, "hooks cannot continue after yielding");
else {
ci.c_k = k;
if (k !== null) /* is there a continuation? */
ci.c_ctx = ctx; /* save context */
ci.funcOff = L.top - nresults - 1; /* protect stack below results */
ci.func = L.stack[ci.funcOff];
luaD_throw(L, TS.LUA_YIELD);
}
assert(ci.callstatus & lstate.CIST_HOOKED); /* must be inside a hook */
return 0; /* return to 'luaD_hook' */
};
const lua_yield = function(L, n) {
lua_yieldk(L, n, 0, null);
};
const luaD_pcall = function(L, func, u, old_top, ef) {
let old_ci = L.ci;
let old_allowhooks = L.allowhook;
let old_nny = L.nny;
let old_errfunc = L.errfunc;
L.errfunc = ef;
let status = luaD_rawrunprotected(L, func, u);
if (status !== TS.LUA_OK) {
lfunc.luaF_close(L, old_top);
seterrorobj(L, status, old_top);
L.ci = old_ci;
L.allowhook = old_allowhooks;
L.nny = old_nny;
luaD_shrinkstack(L);
}
L.errfunc = old_errfunc;
return status;
};
/*
** Similar to 'luaD_call', but does not allow yields during the call
*/
const luaD_callnoyield = function(L, off, nResults) {
L.nny++;
luaD_call(L, off, nResults);
L.nny--;
};
/*
** Execute a protected parser.
*/
class SParser {
constructor(z, name, mode) { /* data to 'f_parser' */
this.z = z;
this.buff = new lzio.MBuffer(); /* dynamic structure used by the scanner */
this.dyd = new lparser.Dyndata(); /* dynamic structures used by the parser */
this.mode = mode;
this.name = name;
}
}
const checkmode = function(L, mode, x) {
if (mode && mode.indexOf(x[0]) === -1) {
lapi.lua_pushstring(L, defs.to_luastring(`attempt to load a ${defs.to_jsstring(x)} chunk (mode is '${defs.to_jsstring(mode)}')`));
luaD_throw(L, TS.LUA_ERRSYNTAX);
}
};
const f_parser = function(L, p) {
let cl;
let c = p.z.zgetc(); /* read first character */
if (c === defs.LUA_SIGNATURE.charCodeAt(0)) {
checkmode(L, p.mode, defs.to_luastring("binary", true));
cl = lundump.luaU_undump(L, p.z, p.name);
} else {
checkmode(L, p.mode, defs.to_luastring("text", true));
cl = lparser.luaY_parser(L, p.z, p.buff, p.dyd, p.name, c);
}
assert(cl.nupvalues === cl.p.upvalues.length);
lfunc.luaF_initupvals(L, cl);
};
const luaD_protectedparser = function(L, z, name, mode) {
let p = new SParser(z, name, mode);
L.nny++; /* cannot yield during parsing */
let status = luaD_pcall(L, f_parser, p, L.top, L.errfunc);
L.nny--;
return status;
};
module.exports.SParser = SParser;
module.exports.adjust_varargs = adjust_varargs;
module.exports.luaD_call = luaD_call;
module.exports.luaD_callnoyield = luaD_callnoyield;
module.exports.luaD_checkstack = luaD_checkstack;
module.exports.luaD_growstack = luaD_growstack;
module.exports.luaD_hook = luaD_hook;
module.exports.luaD_inctop = luaD_inctop;
module.exports.luaD_pcall = luaD_pcall;
module.exports.luaD_poscall = luaD_poscall;
module.exports.luaD_precall = luaD_precall;
module.exports.luaD_protectedparser = luaD_protectedparser;
module.exports.luaD_rawrunprotected = luaD_rawrunprotected;
module.exports.luaD_reallocstack = luaD_reallocstack;
module.exports.luaD_throw = luaD_throw;
module.exports.lua_isyieldable = lua_isyieldable;
module.exports.lua_resume = lua_resume;
module.exports.lua_yield = lua_yield;
module.exports.lua_yieldk = lua_yieldk;
module.exports.moveresults = moveresults;
module.exports.stackerror = stackerror;
module.exports.tryfuncTM = tryfuncTM;
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