"use strict"; const { LUA_MASKCALL, LUA_MASKCOUNT, LUA_MASKLINE, LUA_MASKRET, LUA_REGISTRYINDEX, LUA_TFUNCTION, LUA_TNIL, LUA_TTABLE, LUA_TUSERDATA, lua_Debug, lua_call, lua_checkstack, lua_gethook, lua_gethookcount, lua_gethookmask, lua_getinfo, lua_getlocal, lua_getmetatable, lua_getstack, lua_getupvalue, lua_getuservalue, lua_insert, lua_iscfunction, lua_isfunction, lua_isnoneornil, lua_isthread, lua_newtable, lua_pcall, lua_pop, lua_pushboolean, lua_pushfstring, lua_pushinteger, lua_pushlightuserdata, lua_pushliteral, lua_pushnil, lua_pushstring, lua_pushvalue, lua_rawgetp, lua_rawsetp, lua_rotate, lua_setfield, lua_sethook, lua_setlocal, lua_setmetatable, lua_settop, lua_setupvalue, lua_setuservalue, lua_tojsstring, lua_toproxy, lua_tostring, lua_tothread, lua_touserdata, lua_type, lua_upvalueid, lua_upvaluejoin, lua_xmove } = require('./lua.js'); const { luaL_argcheck, luaL_argerror, luaL_checkany, luaL_checkinteger, luaL_checkstring, luaL_checktype, luaL_error, luaL_loadbuffer, luaL_newlib, luaL_optinteger, luaL_optstring, luaL_traceback, lua_writestringerror } = require('./lauxlib.js'); const lualib = require('./lualib.js'); const { luastring_indexOf, to_luastring } = require("./fengaricore.js"); /* ** If L1 != L, L1 can be in any state, and therefore there are no ** guarantees about its stack space; any push in L1 must be ** checked. */ const checkstack = function(L, L1, n) { if (L !== L1 && !lua_checkstack(L1, n)) luaL_error(L, to_luastring("stack overflow", true)); }; const db_getregistry = function(L) { lua_pushvalue(L, LUA_REGISTRYINDEX); return 1; }; const db_getmetatable = function(L) { luaL_checkany(L, 1); if (!lua_getmetatable(L, 1)) { lua_pushnil(L); /* no metatable */ } return 1; }; const db_setmetatable = function(L) { const t = lua_type(L, 2); luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table expected"); lua_settop(L, 2); lua_setmetatable(L, 1); return 1; /* return 1st argument */ }; const db_getuservalue = function(L) { if (lua_type(L, 1) !== LUA_TUSERDATA) lua_pushnil(L); else lua_getuservalue(L, 1); return 1; }; const db_setuservalue = function(L) { luaL_checktype(L, 1, LUA_TUSERDATA); luaL_checkany(L, 2); lua_settop(L, 2); lua_setuservalue(L, 1); return 1; }; /* ** Auxiliary function used by several library functions: check for ** an optional thread as function's first argument and set 'arg' with ** 1 if this argument is present (so that functions can skip it to ** access their other arguments) */ const getthread = function(L) { if (lua_isthread(L, 1)) { return { arg: 1, thread: lua_tothread(L, 1) }; } else { return { arg: 0, thread: L }; /* function will operate over current thread */ } }; /* ** Variations of 'lua_settable', used by 'db_getinfo' to put results ** from 'lua_getinfo' into result table. Key is always a string; ** value can be a string, an int, or a boolean. */ const settabss = function(L, k, v) { lua_pushstring(L, v); lua_setfield(L, -2, k); }; const settabsi = function(L, k, v) { lua_pushinteger(L, v); lua_setfield(L, -2, k); }; const settabsb = function(L, k, v) { lua_pushboolean(L, v); lua_setfield(L, -2, k); }; /* ** In function 'db_getinfo', the call to 'lua_getinfo' may push ** results on the stack; later it creates the result table to put ** these objects. Function 'treatstackoption' puts the result from ** 'lua_getinfo' on top of the result table so that it can call ** 'lua_setfield'. */ const treatstackoption = function(L, L1, fname) { if (L == L1) lua_rotate(L, -2, 1); /* exchange object and table */ else lua_xmove(L1, L, 1); /* move object to the "main" stack */ lua_setfield(L, -2, fname); /* put object into table */ }; /* ** Calls 'lua_getinfo' and collects all results in a new table. ** L1 needs stack space for an optional input (function) plus ** two optional outputs (function and line table) from function ** 'lua_getinfo'. */ const db_getinfo = function(L) { let ar = new lua_Debug(); let thread = getthread(L); let arg = thread.arg; let L1 = thread.thread; let options = luaL_optstring(L, arg + 2, "flnStu"); checkstack(L, L1, 3); if (lua_isfunction(L, arg + 1)) { /* info about a function? */ options = lua_pushfstring(L, to_luastring(">%s"), options); /* add '>' to 'options' */ lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */ lua_xmove(L, L1, 1); } else { /* stack level */ if (!lua_getstack(L1, luaL_checkinteger(L, arg + 1), ar)) { lua_pushnil(L); /* level out of range */ return 1; } } if (!lua_getinfo(L1, options, ar)) luaL_argerror(L, arg + 2, "invalid option"); lua_newtable(L); /* table to collect results */ if (luastring_indexOf(options, 83 /* 'S'.charCodeAt(0) */) > -1) { settabss(L, to_luastring("source", true), ar.source); settabss(L, to_luastring("short_src", true), ar.short_src); settabsi(L, to_luastring("linedefined", true), ar.linedefined); settabsi(L, to_luastring("lastlinedefined", true), ar.lastlinedefined); settabss(L, to_luastring("what", true), ar.what); } if (luastring_indexOf(options, 108 /* 'l'.charCodeAt(0) */) > -1) settabsi(L, to_luastring("currentline", true), ar.currentline); if (luastring_indexOf(options, 117 /* 'u'.charCodeAt(0) */) > -1) { settabsi(L, to_luastring("nups", true), ar.nups); settabsi(L, to_luastring("nparams", true), ar.nparams); settabsb(L, to_luastring("isvararg", true), ar.isvararg); } if (luastring_indexOf(options, 110 /* 'n'.charCodeAt(0) */) > -1) { settabss(L, to_luastring("name", true), ar.name); settabss(L, to_luastring("namewhat", true), ar.namewhat); } if (luastring_indexOf(options, 116 /* 't'.charCodeAt(0) */) > -1) settabsb(L, to_luastring("istailcall", true), ar.istailcall); if (luastring_indexOf(options, 76 /* 'L'.charCodeAt(0) */) > -1) treatstackoption(L, L1, to_luastring("activelines", true)); if (luastring_indexOf(options, 102 /* 'f'.charCodeAt(0) */) > -1) treatstackoption(L, L1, to_luastring("func", true)); return 1; /* return table */ }; const db_getlocal = function(L) { let thread = getthread(L); let L1 = thread.thread; let arg = thread.arg; let ar = new lua_Debug(); let nvar = luaL_checkinteger(L, arg + 2); /* local-variable index */ if (lua_isfunction(L, arg + 1)) { lua_pushvalue(L, arg + 1); /* push function */ lua_pushstring(L, lua_getlocal(L, null, nvar)); /* push local name */ return 1; /* return only name (there is no value) */ } else { /* stack-level argument */ let level = luaL_checkinteger(L, arg + 1); if (!lua_getstack(L1, level, ar)) /* out of range? */ return luaL_argerror(L, arg+1, "level out of range"); checkstack(L, L1, 1); let name = lua_getlocal(L1, ar, nvar); if (name) { lua_xmove(L1, L, 1); /* move local value */ lua_pushstring(L, name); /* push name */ lua_rotate(L, -2, 1); /* re-order */ return 2; } else { lua_pushnil(L); /* no name (nor value) */ return 1; } } }; const db_setlocal = function(L) { let thread = getthread(L); let L1 = thread.thread; let arg = thread.arg; let ar = new lua_Debug(); let level = luaL_checkinteger(L, arg + 1); let nvar = luaL_checkinteger(L, arg + 2); if (!lua_getstack(L1, level, ar)) /* out of range? */ return luaL_argerror(L, arg + 1, "level out of range"); luaL_checkany(L, arg + 3); lua_settop(L, arg + 3); checkstack(L, L1, 1); lua_xmove(L, L1, 1); let name = lua_setlocal(L1, ar, nvar); if (name === null) lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */ lua_pushstring(L, name); return 1; }; /* ** get (if 'get' is true) or set an upvalue from a closure */ const auxupvalue = function(L, get) { let n = luaL_checkinteger(L, 2); /* upvalue index */ luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */ let name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n); if (name === null) return 0; lua_pushstring(L, name); lua_insert(L, -(get+1)); /* no-op if get is false */ return get + 1; }; const db_getupvalue = function(L) { return auxupvalue(L, 1); }; const db_setupvalue = function(L) { luaL_checkany(L, 3); return auxupvalue(L, 0); }; /* ** Check whether a given upvalue from a given closure exists and ** returns its index */ const checkupval = function(L, argf, argnup) { let nup = luaL_checkinteger(L, argnup); /* upvalue index */ luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */ luaL_argcheck(L, (lua_getupvalue(L, argf, nup) !== null), argnup, "invalid upvalue index"); return nup; }; const db_upvalueid = function(L) { let n = checkupval(L, 1, 2); lua_pushlightuserdata(L, lua_upvalueid(L, 1, n)); return 1; }; const db_upvaluejoin = function(L) { let n1 = checkupval(L, 1, 2); let n2 = checkupval(L, 3, 4); luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected"); luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected"); lua_upvaluejoin(L, 1, n1, 3, n2); return 0; }; /* ** The hook table at registry[HOOKKEY] maps threads to their current ** hook function. (We only need the unique address of 'HOOKKEY'.) */ const HOOKKEY = to_luastring("__hooks__", true); const hooknames = ["call", "return", "line", "count", "tail call"].map(e => to_luastring(e)); /* ** Call hook function registered at hook table for the current ** thread (if there is one) */ const hookf = function(L, ar) { lua_rawgetp(L, LUA_REGISTRYINDEX, HOOKKEY); let hooktable = lua_touserdata(L, -1); let proxy = hooktable.get(L); if (proxy) { /* is there a hook function? */ proxy(L); lua_pushstring(L, hooknames[ar.event]); /* push event name */ if (ar.currentline >= 0) lua_pushinteger(L, ar.currentline); /* push current line */ else lua_pushnil(L); lualib.lua_assert(lua_getinfo(L, to_luastring("lS"), ar)); lua_call(L, 2, 0); /* call hook function */ } }; /* ** Convert a string mask (for 'sethook') into a bit mask */ const makemask = function(smask, count) { let mask = 0; if (luastring_indexOf(smask, 99 /* 'c'.charCodeAt(0) */) > -1) mask |= LUA_MASKCALL; if (luastring_indexOf(smask, 114 /* 'r'.charCodeAt(0) */) > -1) mask |= LUA_MASKRET; if (luastring_indexOf(smask, 108 /* 'l'.charCodeAt(0) */) > -1) mask |= LUA_MASKLINE; if (count > 0) mask |= LUA_MASKCOUNT; return mask; }; /* ** Convert a bit mask (for 'gethook') into a string mask */ const unmakemask = function(mask, smask) { let i = 0; if (mask & LUA_MASKCALL) smask[i++] = 99 /* 'c'.charCodeAt(0) */; if (mask & LUA_MASKRET) smask[i++] = 114 /* 'r'.charCodeAt(0) */; if (mask & LUA_MASKLINE) smask[i++] = 108 /* 'l'.charCodeAt(0) */; return smask.subarray(0, i); }; const db_sethook = function(L) { let mask, count, func; let thread = getthread(L); let L1 = thread.thread; let arg = thread.arg; if (lua_isnoneornil(L, arg+1)) { /* no hook? */ lua_settop(L, arg+1); func = null; mask = 0; count = 0; /* turn off hooks */ } else { const smask = luaL_checkstring(L, arg + 2); luaL_checktype(L, arg+1, LUA_TFUNCTION); count = luaL_optinteger(L, arg + 3, 0); func = hookf; mask = makemask(smask, count); } /* as weak tables are not supported; use a JS weak-map */ let hooktable; if (lua_rawgetp(L, LUA_REGISTRYINDEX, HOOKKEY) === LUA_TNIL) { hooktable = new WeakMap(); lua_pushlightuserdata(L, hooktable); lua_rawsetp(L, LUA_REGISTRYINDEX, HOOKKEY); /* set it in position */ } else { hooktable = lua_touserdata(L, -1); } let proxy = lua_toproxy(L, arg + 1); /* value (hook function) */ hooktable.set(L1, proxy); lua_sethook(L1, func, mask, count); return 0; }; const db_gethook = function(L) { let thread = getthread(L); let L1 = thread.thread; let buff = new Uint8Array(5); let mask = lua_gethookmask(L1); let hook = lua_gethook(L1); if (hook === null) /* no hook? */ lua_pushnil(L); else if (hook !== hookf) /* external hook? */ lua_pushliteral(L, "external hook"); else { /* hook table must exist */ lua_rawgetp(L, LUA_REGISTRYINDEX, HOOKKEY); let hooktable = lua_touserdata(L, -1); let proxy = hooktable.get(L1); proxy(L); } lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */ lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */ return 3; }; const db_traceback = function(L) { let thread = getthread(L); let L1 = thread.thread; let arg = thread.arg; let msg = lua_tostring(L, arg + 1); if (msg === null && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */ lua_pushvalue(L, arg + 1); /* return it untouched */ else { let level = luaL_optinteger(L, arg + 2, L === L1 ? 1 : 0); luaL_traceback(L, L1, msg, level); } return 1; }; const dblib = { "gethook": db_gethook, "getinfo": db_getinfo, "getlocal": db_getlocal, "getmetatable": db_getmetatable, "getregistry": db_getregistry, "getupvalue": db_getupvalue, "getuservalue": db_getuservalue, "sethook": db_sethook, "setlocal": db_setlocal, "setmetatable": db_setmetatable, "setupvalue": db_setupvalue, "setuservalue": db_setuservalue, "traceback": db_traceback, "upvalueid": db_upvalueid, "upvaluejoin": db_upvaluejoin }; let getinput; if (typeof process !== "undefined") { // Only with Node const readlineSync = require('readline-sync'); readlineSync.setDefaultOptions({ prompt: 'lua_debug> ' }); getinput = function() { return readlineSync.prompt(); }; } else if (typeof window !== "undefined") { /* if in browser use window.prompt. Doesn't work from web workers. See https://developer.mozilla.org/en-US/docs/Web/API/Window/prompt */ getinput = function() { let input = prompt("lua_debug>", ""); return (input !== null) ? input : ""; }; } if (getinput) { dblib.debug = function(L) { for (;;) { let input = getinput(); if (input === "cont") return 0; if (input.length === 0) continue; let buffer = to_luastring(input); if (luaL_loadbuffer(L, buffer, buffer.length, to_luastring("=(debug command)", true)) || lua_pcall(L, 0, 0, 0)) { lua_writestringerror(lua_tojsstring(L, -1), "\n"); } lua_settop(L, 0); /* remove eventual returns */ } }; } const luaopen_debug = function(L) { luaL_newlib(L, dblib); return 1; }; module.exports.luaopen_debug = luaopen_debug;