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* settable, gettable (handle tm)Benoit Giannangeli2017-02-14
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* Better use of module to avoid cyclic dependencies issuesBenoit Giannangeli2017-02-13
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* Moved luaH_getn to ltable.jsBenoit Giannangeli2017-02-13
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* CONCATBenoit Giannangeli2017-02-13
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* l_isfalse as TValue methodBenoit Giannangeli2017-02-13
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* JSHintBenoit Giannangeli2017-02-13
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* LENBenoit Giannangeli2017-02-13
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* TFORCALL, TFORLOOP, luaD_call, tag methodsBenoit Giannangeli2017-02-12
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* No more LuaVM class, moved functions aroundBenoit Giannangeli2017-02-11
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* Moved functions to ldo.jsBenoit Giannangeli2017-02-11
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* SETLISTBenoit Giannangeli2017-02-11
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* SELFBenoit Giannangeli2017-02-11
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* Fixed bad tailcall, _ENV is a closed upvalueBenoit Giannangeli2017-02-11
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* UpVal closingBenoit Giannangeli2017-02-11
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* UpvaluesBenoit Giannangeli2017-02-10
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* FORPREP, FORLOOPBenoit Giannangeli2017-02-08
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* OP_GETTABLE, OP_SETTABLE, metatableBenoit Giannangeli2017-02-08
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* binary and unary operators use ttisintegerBenoit Giannangeli2017-02-08
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* TEST, TESTSETBenoit Giannangeli2017-02-08
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* OP_LT, OP_EQ, fixed bad sBxBenoit Giannangeli2017-02-08
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* callstatus, OP_LE, OP_JMP, tests use L.topBenoit Giannangeli2017-02-08
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* First CallInfo expects LUA_MULTRET resultsBenoit Giannangeli2017-02-07
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* GETUPVAL, SETUPVALBenoit Giannangeli2017-02-07
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* adjust_varargs, use constant for nil valuesBenoit Giannangeli2017-02-07
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* VARARGBenoit Giannangeli2017-02-06
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* TAILCALLBenoit Giannangeli2017-02-06
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* postcall and precallBenoit Giannangeli2017-02-06
| | | | | | In the tests, we just look at the last n elements of the stack to check our results. This is because the executed script itself doesn't expect any result, so we did not put results at L.top.
* RETURN follow lua's source more accuratelyBenoit Giannangeli2017-02-06
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* Fixed bad use of L.topBenoit Giannangeli2017-02-05
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* CLOSURE, CALLBenoit Giannangeli2017-02-04
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* Table, metatableBenoit Giannangeli2017-02-03
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* TValueBenoit Giannangeli2017-02-03
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* Use block for each case of vm dispatchBenoit Giannangeli2017-02-03
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* Binary/Unary operatorsBenoit Giannangeli2017-02-03
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* MOVEBenoit Giannangeli2017-02-03
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* VM Tests, OP_MOVE, OP_LOAK, partial OP_RETURNBenoit Giannangeli2017-02-03
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* Dispatch loopBenoit Giannangeli2017-02-03
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* Lua VMBenoit Giannangeli2017-02-03
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* readDebugBenoit Giannangeli2017-02-02
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* readProtosBenoit Giannangeli2017-02-02
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* readUpvaluesBenoit Giannangeli2017-02-02
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* readConstantsBenoit Giannangeli2017-02-02
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* readFunction, readCode, readString, readInstructionBenoit Giannangeli2017-02-02
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* readHeaderBenoit Giannangeli2017-02-02
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* Following Lua's source code as closely as possibleBenoit Giannangeli2017-02-02
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* Lua 5.3 bytecode parserBenoit Giannangeli2017-02-01