From 3ce98f1f30e263589318b419e6a6c8452bd697bf Mon Sep 17 00:00:00 2001 From: Kevin Chabowski Date: Sun, 18 Aug 2013 14:24:52 +0200 Subject: Added README --- README.markdown | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 README.markdown (limited to 'README.markdown') diff --git a/README.markdown b/README.markdown new file mode 100644 index 0000000..b905022 --- /dev/null +++ b/README.markdown @@ -0,0 +1,33 @@ +# biomed + +A Minecraft Biome Editor. + +## Usage + +Open your World. If biomed is able to find your savegame directory, you can use `File > Open World`, otherwise you can use `File > Open` and manually select the `region` directory of your map. + +You can toggle between the biome view and a map view by clicking `Show Biomes` in the sidebar. + +Select the tool and biome you want to use in the sidebar (Fill or Draw) and click on the map area to use the tool. + +Use the middle mouse button to move around in your map. + +If you want biomed to fix snow and ice (melt away for warm biomes, add for cold ones), click `Fix Snow/Ice` in the sidebar. + +If you are done, click `File > Save`. + +## WARNING + +Although everythung seems to work, please make a backup of your maps, just in case. + +## Dependencies / System Requirements + +biomed works good on Linux. It also should work on Windows and Mac OSX. I currently try to compile it for Windows. Since I do not own a Mac, I can't compile / test for OSX. + +You need a recent version of GTK 2.x. If you are on Linux, you probably already + +## Compiling + +You will need Go (1.1 or greater) and the development files for GTK 2.x. + +Then compiling is done by running: `go get github.com/kch42/biomed...` -- cgit v1.2.3-70-g09d2