Commit message (Collapse) | Author | Age | |
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* | Better panning & some renames. | Kevin Chabowski | 2013-08-17 |
| | | | | | | * Tiles are now redrawn after panning (makes panning smoother). * Renamed mouse status vars. * Added useTool | ||
* | Renamed Toolbox to Sidebar. | Kevin Chabowski | 2013-08-17 |
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* | Improved main window layout. | Kevin Chabowski | 2013-08-17 |
| | | | | | * Radio buttons for tools are now aligned properly. * Removed spacing in the main VBox (looked rather strange IMHO). | ||
* | Fixed saving and cache. | Kevin Chabowski | 2013-08-17 |
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* | Enabled saving | Kevin Chabowski | 2013-08-17 |
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* | A faster Fill implementation. | Kevin Chabowski | 2013-08-17 |
| | | | | (Still not super fast, but it's OK, I guess) | ||
* | halfChunkSize is not needed any more | Kevin Chabowski | 2013-08-16 |
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* | Tools can now be used. | Kevin Chabowski | 2013-08-16 |
| | | | | | | * Mouse button events are now handled. * Panning works a bit different now. * Added cache to make the tools faster (Fill is still very slow). | ||
* | Enabled setting the Biome of the MapWidget | Kevin Chabowski | 2013-08-16 |
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* | Preparing for tool usage | Kevin Chabowski | 2013-08-15 |
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* | Undo will not be implemented at the moment | Kevin Chabowski | 2013-08-15 |
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* | Fixing checkerboard background | Kevin Chabowski | 2013-08-15 |
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* | Statusbar now displays current pos and biome | Kevin Chabowski | 2013-08-15 |
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* | Added MapWidget | Kevin Chabowski | 2013-08-15 |
| | | | | | It already draws the map and the biomes and can be moved with the middle mouse button. | ||
* | Using gdk.Color instead of image/color for colorbox | Kevin Chabowski | 2013-08-14 |
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* | Added Tools | Kevin Chabowski | 2013-08-14 |
| | | | | | | * tool is now Tool and is defined as an interface * toolFill and toolDraw implemented * Updated toolbar | ||
* | Added spin button for draw radius. | Kevin Chabowski | 2013-08-14 |
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* | Added undo to menu bar. | Kevin Chabowski | 2013-08-14 |
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* | Initial commit | Kevin Chabowski | 2013-08-14 |
General idea of GUI is already there. |