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* New weather condition fixing code.minecraft-1.7Kevin Chabowski2013-09-20
| | | | | | Fixing the weather conditions is now based on a snow line, i.e. the highest Y value that can have snow naturally. That way we can simulate the snow/ice placement of Minecraft 1.7.
* Merge branch 'master' into minecraft-1.7Kevin Chabowski2013-09-19
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| * Fixed bug in fix{Freeze,Melt}Kevin Chabowski2013-09-19
| | | | | | | | | | | | | | | | | | | | Since glass does not reduce the light level the height map does not give us the highest non-air block, if that block is glass, because the height map saves the block with the highest Y value that could get full sunlight. This will slow down fixing the weather conditions, but now snow can not fall through glass.
* | Updated cold/warm infos of biomesKevin Chabowski2013-09-16
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* | Added new Blocks/Biomes from recent snapshotsKevin Chabowski2013-09-16
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* biomed now runs on windows.Kevin Chabowski2013-08-19
| | | | Also fixed some spelling mistakes and updated the README
* Fixed READMEKevin Chabowski2013-08-18
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* Added READMEKevin Chabowski2013-08-18
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* Renamed project to biomedKevin Chabowski2013-08-18
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* A small help dialog.Kevin Chabowski2013-08-18
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* Feedback after saving & a friendly reminder to backup savegames.Kevin Chabowski2013-08-18
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* Menu item "Save" is now deactivated, if no map is loaded.Kevin Chabowski2013-08-18
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* Restructured code.Kevin Chabowski2013-08-18
| | | | Most non-GUI code was moved out of mapwidget.go
* We're now Beta.Kevin Chabowski2013-08-17
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* fixsnowice -> fixSnowIceKevin Chabowski2013-08-17
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* Tidied up Ice/Snow fixing.Kevin Chabowski2013-08-17
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* Snow/Ice can now optionally be removed/added.Kevin Chabowski2013-08-17
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* Filling area with same biome does now work.Kevin Chabowski2013-08-17
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* GUI is now locked on slow operations (e.g. Filling).Kevin Chabowski2013-08-17
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* Better panning & some renames.Kevin Chabowski2013-08-17
| | | | | | * Tiles are now redrawn after panning (makes panning smoother). * Renamed mouse status vars. * Added useTool
* Renamed Toolbox to Sidebar.Kevin Chabowski2013-08-17
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* Improved main window layout.Kevin Chabowski2013-08-17
| | | | | * Radio buttons for tools are now aligned properly. * Removed spacing in the main VBox (looked rather strange IMHO).
* Fixed saving and cache.Kevin Chabowski2013-08-17
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* Enabled savingKevin Chabowski2013-08-17
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* A faster Fill implementation.Kevin Chabowski2013-08-17
| | | | (Still not super fast, but it's OK, I guess)
* halfChunkSize is not needed any moreKevin Chabowski2013-08-16
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* Tools can now be used.Kevin Chabowski2013-08-16
| | | | | | * Mouse button events are now handled. * Panning works a bit different now. * Added cache to make the tools faster (Fill is still very slow).
* Enabled setting the Biome of the MapWidgetKevin Chabowski2013-08-16
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* Preparing for tool usageKevin Chabowski2013-08-15
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* Undo will not be implemented at the momentKevin Chabowski2013-08-15
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* Fixing checkerboard backgroundKevin Chabowski2013-08-15
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* Statusbar now displays current pos and biomeKevin Chabowski2013-08-15
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* Added MapWidgetKevin Chabowski2013-08-15
| | | | | It already draws the map and the biomes and can be moved with the middle mouse button.
* Using gdk.Color instead of image/color for colorboxKevin Chabowski2013-08-14
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* Added ToolsKevin Chabowski2013-08-14
| | | | | | * tool is now Tool and is defined as an interface * toolFill and toolDraw implemented * Updated toolbar
* Added spin button for draw radius.Kevin Chabowski2013-08-14
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* Added undo to menu bar.Kevin Chabowski2013-08-14
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* Initial commitKevin Chabowski2013-08-14
General idea of GUI is already there.