diff options
author | Kevin Chabowski <kevin@kch42.de> | 2013-10-26 00:41:27 +0200 |
---|---|---|
committer | Kevin Chabowski <kevin@kch42.de> | 2013-10-26 00:41:27 +0200 |
commit | e2730e8e796bf05cfb0681068e40d0c8fb6228b2 (patch) | |
tree | ea398410b10551b7e4b7f0636c4bf3eb686d0dc9 | |
parent | 36c05c623cfc2d5933f9cf8567f9bf800b635ed0 (diff) | |
download | biomed-e2730e8e796bf05cfb0681068e40d0c8fb6228b2.tar.gz biomed-e2730e8e796bf05cfb0681068e40d0c8fb6228b2.tar.bz2 biomed-e2730e8e796bf05cfb0681068e40d0c8fb6228b2.zip |
Removed hint to minecraft-1.7 branch. Is merged.
-rw-r--r-- | README.markdown | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/README.markdown b/README.markdown index 70a3621..dda5a90 100644 --- a/README.markdown +++ b/README.markdown @@ -16,14 +16,6 @@ If you want biomed to fix snow and ice (melt away for warm biomes, add for cold If you are done, click `File > Save`. -## Minecraft 1.7 - -The first snapshots for Minecraft 1.7 are out and introduce a ton of new biomes. biomed can handle these, but currently not with the "official" version. - -This Git repository contains a `minecraft-1.7` branch that contains these changes. If you want to try these out, you'll need to checkout the `minecraft-1.7` branch and (re-)compile biomed, which is done by running `go build` in the biomed directory. - -I will not merge these changes into master before Minecraft 1.7 is released, since biomed versions from master should work with the currently official Minecraft release and I don't know how Minecraft will handle unknown biomes. - ## WARNING Although everything seems to work, please make a backup of your maps, just in case. |