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author | Kevin Chabowski <kevin@kch42.de> | 2013-08-15 23:55:58 +0200 |
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committer | Kevin Chabowski <kevin@kch42.de> | 2013-08-15 23:55:58 +0200 |
commit | 82a18a1cc4d5c8b1a4c3d030e5d617000a858246 (patch) | |
tree | 5f1017bf21a6890217c9b33eb62f2cf5fe06da76 | |
parent | 85fc1f809f616b0038b986114b468af6b3b3534b (diff) | |
download | biomed-82a18a1cc4d5c8b1a4c3d030e5d617000a858246.tar.gz biomed-82a18a1cc4d5c8b1a4c3d030e5d617000a858246.tar.bz2 biomed-82a18a1cc4d5c8b1a4c3d030e5d617000a858246.zip |
Preparing for tool usage
-rw-r--r-- | main.go | 6 | ||||
-rw-r--r-- | mapwidget.go | 111 |
2 files changed, 90 insertions, 27 deletions
@@ -17,8 +17,6 @@ type GUI struct { statusContext uint mapw *MapWidget - - tool Tool } func (g *GUI) openWorldDlg() { @@ -214,6 +212,8 @@ func (g *GUI) Init() { g.window.SetDefaultSize(800, 600) g.window.Connect("destroy", g.exitApp) + + g.setTool(NewFillTool()) } func (g *GUI) reportError(msg string) { @@ -245,7 +245,7 @@ func (g *GUI) mkUpdateBiomeFx(rb *gtk.RadioButton, bio mcmap.Biome) func() { } func (g *GUI) setTool(t Tool) { - g.tool = t + g.mapw.SetTool(t) } func (g *GUI) setBiome(bio mcmap.Biome) { diff --git a/mapwidget.go b/mapwidget.go index b3d8055..cb6d3e1 100644 --- a/mapwidget.go +++ b/mapwidget.go @@ -90,6 +90,8 @@ type MapWidget struct { redraw chan bool tileCmds chan tileCmd + + tool Tool } var ( @@ -106,6 +108,10 @@ func (mw *MapWidget) SetShowBiomes(b bool) { mw.redraw <- true } +func (mw *MapWidget) SetTool(t Tool) { + mw.tool = t +} + func (mw *MapWidget) DArea() *gtk.DrawingArea { return mw.dArea } func (mw *MapWidget) doTileCmds() { @@ -157,31 +163,33 @@ func (mw *MapWidget) doTileCmds() { } } - for z := startZ; z < endZ; z++ { - scanX: - for x := startX; x < endX; x++ { - pos := XZPos{x, z} - - if _, ok := mw.biotiles[pos]; ok { - continue scanX + if mw.region != nil { + for z := startZ; z < endZ; z++ { + scanX: + for x := startX; x < endX; x++ { + pos := XZPos{x, z} + + if _, ok := mw.biotiles[pos]; ok { + continue scanX + } + + chunk, err := mw.region.Chunk(x, z) + switch err { + case nil: + case mcmap.NotAvailable: + continue scanX + default: + mw.reportFail(fmt.Sprintf("Could not get chunk %d, %d: %s", x, z, err)) + return + } + + mw.maptiles[pos], mw.biotiles[pos], mw.bioCache[pos] = renderTile(chunk) + chunk.MarkUnused() + + gdk.ThreadsLeave() + mw.redraw <- true + gdk.ThreadsEnter() } - - chunk, err := mw.region.Chunk(x, z) - switch err { - case nil: - case mcmap.NotAvailable: - continue scanX - default: - mw.reportFail(fmt.Sprintf("Could not get chunk %d, %d: %s", x, z, err)) - return - } - - mw.maptiles[pos], mw.biotiles[pos], mw.bioCache[pos] = renderTile(chunk) - chunk.MarkUnused() - - gdk.ThreadsLeave() - mw.redraw <- true - gdk.ThreadsEnter() } } @@ -340,6 +348,61 @@ func (mw *MapWidget) setRegion(region *mcmap.Region) { mw.tileCmds <- cmdUpdateTiles } +func (mw *MapWidget) GetBiome(x, z int) (mcmap.Biome, bool) { + cx, cz, bx, bz := mcmap.BlockToChunk(x, z) + pos := XZPos{cx, cz} + + if bc, ok := mw.bioCache[pos]; ok { + return bc[bz*mcmap.ChunkSizeXZ+bx], true + } + + chunk, err := mw.region.Chunk(x, z) + switch err { + case nil: + case mcmap.NotAvailable: + return mcmap.BioUncalculated, false + default: + mw.reportFail(fmt.Sprintf("Error while getting chunk %d, %d: %s", cx, cz, err)) + return mcmap.BioUncalculated, false + } + defer chunk.MarkUnused() + + bc := make([]mcmap.Biome, mcmap.ChunkRectXZ) + i := 0 + for z := 0; z < mcmap.ChunkSizeXZ; z++ { + for x := 0; x < mcmap.ChunkSizeXZ; x++ { + bc[i] = chunk.Biome(x, z) + i++ + } + } + mw.bioCache[pos] = bc + + return chunk.Biome(bx, bz), true +} + +func (mw *MapWidget) SetBiome(x, z int, bio mcmap.Biome) { + cx, cz, bx, bz := mcmap.BlockToChunk(x, z) + pos := XZPos{cx, cz} + + // Update cache + if bc, ok := mw.bioCache[pos]; ok { + bc[bz*mcmap.ChunkSizeXZ+bx] = bio + } + + chunk, err := mw.region.Chunk(x, z) + switch err { + case nil: + case mcmap.NotAvailable: + return + default: + mw.reportFail(fmt.Sprintf("Error while getting chunk %d, %d: %s", cx, cz, err)) + return + } + defer chunk.MarkUnused() + + chunk.SetBiome(bx, bz, bio) +} + func NewMapWidget(reportFail func(msg string), updateInfo func(x, z int, bio mcmap.Biome)) *MapWidget { mw := &MapWidget{reportFail: reportFail, updateInfo: updateInfo} mw.init() |