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authorKevin Chabowski <kevin@kch42.de>2013-08-18 14:24:52 +0200
committerKevin Chabowski <kevin@kch42.de>2013-08-18 14:24:52 +0200
commit3ce98f1f30e263589318b419e6a6c8452bd697bf (patch)
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+# biomed
+
+A Minecraft Biome Editor.
+
+## Usage
+
+Open your World. If biomed is able to find your savegame directory, you can use `File > Open World`, otherwise you can use `File > Open` and manually select the `region` directory of your map.
+
+You can toggle between the biome view and a map view by clicking `Show Biomes` in the sidebar.
+
+Select the tool and biome you want to use in the sidebar (Fill or Draw) and click on the map area to use the tool.
+
+Use the middle mouse button to move around in your map.
+
+If you want biomed to fix snow and ice (melt away for warm biomes, add for cold ones), click `Fix Snow/Ice` in the sidebar.
+
+If you are done, click `File > Save`.
+
+## WARNING
+
+Although everythung seems to work, please make a backup of your maps, just in case.
+
+## Dependencies / System Requirements
+
+biomed works good on Linux. It also should work on Windows and Mac OSX. I currently try to compile it for Windows. Since I do not own a Mac, I can't compile / test for OSX.
+
+You need a recent version of GTK 2.x. If you are on Linux, you probably already
+
+## Compiling
+
+You will need Go (1.1 or greater) and the development files for GTK 2.x.
+
+Then compiling is done by running: `go get github.com/kch42/biomed...`