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<title>gomcmap/README.markdown, branch master</title>
<subtitle>Reading and modifying Minecraft maps in Go.
</subtitle>
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<updated>2016-08-16T06:09:23Z</updated>
<entry>
<title>rename github account</title>
<updated>2016-08-16T06:09:23Z</updated>
<author>
<name>Laria Carolin Chabowski</name>
<email>laria@laria.me</email>
</author>
<published>2016-08-16T06:09:23Z</published>
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<entry>
<title>Deleting chunks implemented.</title>
<updated>2013-09-20T22:48:59Z</updated>
<author>
<name>Kevin Chabowski</name>
<email>kevin@kch42.de</email>
</author>
<published>2013-09-20T22:48:59Z</published>
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<entry>
<title>Actually adding chunks worked perfectly.</title>
<updated>2013-09-20T19:20:06Z</updated>
<author>
<name>Kevin Chabowski</name>
<email>kevin@kch42.de</email>
</author>
<published>2013-09-20T19:20:06Z</published>
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<content type='text'>
The example application was just broken, since I forgot to call
MarkModified...
</content>
</entry>
<entry>
<title>Implemented height map recalculation</title>
<updated>2013-08-12T19:40:02Z</updated>
<author>
<name>Kevin Chabowski</name>
<email>kevin@kch42.de</email>
</author>
<published>2013-08-12T19:40:02Z</published>
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<entry>
<title>Added license and readme.</title>
<updated>2013-08-12T13:55:31Z</updated>
<author>
<name>Kevin Chabowski</name>
<email>kevin@kch42.de</email>
</author>
<published>2013-08-12T13:55:31Z</published>
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