/*jshint esversion: 6 */ "use strict"; const assert = require('assert'); const lua = require('./lua.js'); const lobject = require('./lobject.js'); const ldo = require('./ldo.js'); const lapi = require('./lapi.js'); const nil = ldo.nil; const luaD_rawrunprotected = ldo.luaD_rawrunprotected; const luaT_init = require('./ltm.js').luaT_init; const CT = lua.constant_types; const LUA_MULTRET = lua.LUA_MULTRET; const TS = lua.thread_status; const LUA_NUMTAGS = lua.LUA_NUMTAGS; const BASIC_STACK_SIZE = 2 * lua.LUA_MINSTACK; class CallInfo { constructor(funcOff, func, top, base, previous, next) { this.func = func; this.funcOff = funcOff; this.top = top; this.previous = previous; this.next = next; this.pcOff = 0; this.u = { l: { /* only for Lua functions */ base: base, /* base for this function */ savedpc: [] }, c: { /* only for JS functions */ k: null, /* continuation in case of yields */ old_errfunc: null, ctx: null /* context info. in case of yields */ } }; this.nresults = 0; this.callstatus = 0; } } class lua_State extends lobject.TValue { constructor() { super(CT.LUA_TTHREAD, null); this.base_ci = new CallInfo(); // Will be populated later this.top = 0; this.ci = null; this.ciOff = null; this.stack = []; this.openupval = []; this.status = TS.LUA_OK; this.next = null; this.twups = [this]; this.errorJmp = null; this.nny = 1; this.errfunc = 0; this.value = this; } } class global_State { constructor(L) { this.mainthread = L; this.strt = null; // TODO: string hash table this.l_registry = nil; this.panic = null; this.version = null; this.twups = []; this.mt = new Array(LUA_NUMTAGS); } } const stack_init = function(L1, L) { L1.stack = new Array(BASIC_STACK_SIZE); // TODO: for now we don't care about the stack size L1.top = 0; let ci = L1.base_ci; ci.next = ci.previous = null; ci.callstatus = 0; ci.func = L1.stack[L1.top]; ci.funcOff = L1.top; L1.stack[L1.top++] = nil; ci.top = L1.top + lua.LUA_MINSTACK; L1.ci = ci; }; /* ** Create registry table and its predefined values */ const init_registry = function(L, g) { let registry = new lobject.Table(); g.l_registry = registry; registry.value.set(lua.LUA_RIDX_MAINTHREAD - 1, L); registry.value.set(lua.LUA_RIDX_GLOBALS - 1, new lobject.Table()); }; /* ** open parts of the state that may cause memory-allocation errors. ** ('g->version' !== NULL flags that the state was completely build) */ const f_luaopen = function(L) { let g = L.l_G; stack_init(L, L); init_registry(L, g); luaT_init(L); g.version = lapi.lua_version(null); }; const preinit_thread = function(L, g) { L.l_G = g; L.stack = []; L.ci = null; L.nci = 0; L.twups = [L]; /* thread has no upvalues */ L.errorJmp = null; L.nCcalls = 0; L.hook = null; L.hookmask = 0; L.basehookcount = 0; L.allowhook = 1; L.hookcount = L.basehookcount; L.openupval = []; L.nny = 1; L.status = TS.LUA_OK; L.errfunc = 0; }; const lua_newthread = function(L) { let g = L.l_G; let L1 = new lua_State(); L.stack[L.top++] = L1; assert(L.top <= L.ci.top, "stack overflow"); preinit_thread(L1, g); L1.hookmask = L.hookmask; L1.basehookcount = L.basehookcount; L1.hook = L.hook; L1.hookcount = L1.basehookcount; stack_init(L1, L); return L1; }; const lua_newstate = function() { let L = new lua_State(); let g = new global_State(L); preinit_thread(L, g); if (luaD_rawrunprotected(L, f_luaopen, null) !== TS.LUA_OK) { L = null; } return L; }; module.exports.lua_State = lua_State; module.exports.CallInfo = CallInfo; module.exports.CIST_OAH = (1<<0); /* original value of 'allowhook' */ module.exports.CIST_LUA = (1<<1); /* call is running a Lua function */ module.exports.CIST_HOOKED = (1<<2); /* call is running a debug hook */ module.exports.CIST_FRESH = (1<<3); /* call is running on a fresh invocation of luaV_execute */ module.exports.CIST_YPCALL = (1<<4); /* call is a yieldable protected call */ module.exports.CIST_TAIL = (1<<5); /* call was tail called */ module.exports.CIST_HOOKYIELD = (1<<6); /* last hook called yielded */ module.exports.CIST_LEQ = (1<<7); /* using __lt for __le */ module.exports.CIST_FIN = (1<<8); /* call is running a finalizer */ module.exports.lua_newstate = lua_newstate; module.exports.lua_newthread = lua_newthread;