From 99223779c613f7c612d69bb9184164d8270b1a74 Mon Sep 17 00:00:00 2001 From: Benoit Giannangeli Date: Fri, 28 Jul 2017 12:18:05 +0200 Subject: README: added sentence about lua.to_luastring/lua.to_jsstring --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 30c02dd..7cb3ef6 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,7 @@ Fengari implements Lua 5.3 semantics and will hopefully follow future Lua releas Lua strings are 8-bits clean and can embed `\0`. Which means that invalid UTF-8/16 strings are valid Lua strings. Lua functions like `string.dump` even use strings as a way of storing binary data. -To address that issue, Lua strings are represented by an array of bytes in Fengari. To push a JS string on the stack you can use `lua_pushliteral` which will convert it to an array of bytes before pushing it. To get a Lua string on the stack as a JS string you can use `lua_tojsstring` which will attempt to convert it to a UTF-16 JS string. The latter won't give you what you expect if the Lua string is not a valid UTF-16 sequence. +To address that issue, Lua strings are represented by an array of bytes in Fengari. To push a JS string on the stack you can use `lua_pushliteral` which will convert it to an array of bytes before pushing it. To get a Lua string on the stack as a JS string you can use `lua_tojsstring` which will attempt to convert it to a UTF-16 JS string. The latter won't give you what you expect if the Lua string is not a valid UTF-16 sequence. You can also convert strings with `lua.to_luastring` and `lua.to_jsstring`. ### _Missing_ features -- cgit v1.2.3-54-g00ecf