package main import ( "github.com/silvasur/gomcmap/mcmap" "github.com/mattn/go-gtk/gdk" "github.com/mattn/go-gtk/glib" "github.com/mattn/go-gtk/gtk" "math" "unsafe" ) const ( zoom = 2 tileSize = zoom * mcmap.ChunkSizeXZ ) type GUICallbacks struct { reportFail func(msg string) updateInfo func(x, z int, bio mcmap.Biome, name string) setBusy func(bool) } type MapWidget struct { dArea *gtk.DrawingArea w, h int guicbs GUICallbacks isInit bool showBiomes bool offX, offZ int mx1, mx2, my1, my2 int continueTool, panning bool pixmap *gdk.Pixmap pixmapGC *gdk.GC gdkwin *gdk.Window bg *gdk.Pixmap regWrap *RegionWrapper bioLookup BiomeLookup } func (mw *MapWidget) calcChunkRect() { } func (mw *MapWidget) DArea() *gtk.DrawingArea { return mw.dArea } func (mw *MapWidget) SetShowBiomes(b bool) { mw.showBiomes = b mw.updateGUI() } func (mw *MapWidget) SetFixSnowIce(b bool) { mw.regWrap.SetFixSnowIce(b) } func (mw *MapWidget) SetBiome(bio mcmap.Biome) { mw.regWrap.SetBiome(bio) } func (mw *MapWidget) SetRegion(region *mcmap.Region) { mw.regWrap.SetRegion(region) } func (mw *MapWidget) SetTool(t Tool) { mw.regWrap.SetTool(t) } func (mw *MapWidget) Save() { mw.regWrap.Save() } func (mw *MapWidget) SetCenter(x, z int) { mw.offX = x*zoom - mw.w/2 mw.offZ = z*zoom - mw.h/2 mw.updateChunkBounds() } func (mw *MapWidget) updateChunkBounds() { startX := int(math.Floor(float64(mw.offX) / tileSize)) startZ := int(math.Floor(float64(mw.offZ) / tileSize)) endX := int(math.Ceil(float64(mw.offX+mw.w) / tileSize)) endZ := int(math.Ceil(float64(mw.offZ+mw.h) / tileSize)) mw.regWrap.SetChunkBounds(startX, startZ, endX, endZ) } func (mw *MapWidget) movement(ctx *glib.CallbackContext) { if mw.gdkwin == nil { mw.gdkwin = mw.dArea.GetWindow() } arg := ctx.Args(0) mev := *(**gdk.EventMotion)(unsafe.Pointer(&arg)) var mt gdk.ModifierType if mev.IsHint != 0 { mw.gdkwin.GetPointer(&(mw.mx2), &(mw.my2), &mt) } else { mw.mx2, mw.my2 = int(mev.X), int(mev.Y) } x := (mw.offX + mw.mx2) / zoom z := (mw.offZ + mw.my2) / zoom bio := mcmap.Biome(mcmap.BioUncalculated) if _bio, ok := mw.regWrap.GetBiomeAt(x, z); ok { bio = _bio } mw.guicbs.updateInfo(x, z, bio, mw.bioLookup.Name(bio)) if mw.panning { if (mw.mx1 != -1) && (mw.my1 != -1) { mw.offX += mw.mx1 - mw.mx2 mw.offZ += mw.my1 - mw.my2 mw.updateGUI() } } if mw.continueTool { mw.regWrap.UseTool(x, z) mw.updateGUI() } mw.mx1, mw.my1 = mw.mx2, mw.my2 } func (mw *MapWidget) buttonChanged(ctx *glib.CallbackContext) { arg := ctx.Args(0) bev := *(**gdk.EventButton)(unsafe.Pointer(&arg)) switch gdk.EventType(bev.Type) { case gdk.BUTTON_RELEASE: if mw.panning { mw.panning = false mw.updateChunkBounds() gdk.ThreadsLeave() mw.regWrap.UpdateTiles() gdk.ThreadsEnter() } mw.continueTool = false case gdk.BUTTON_PRESS: switch bev.Button { case 1: if !mw.regWrap.RegionLoaded() { return } x := (mw.offX + int(bev.X)) / zoom z := (mw.offZ + int(bev.Y)) / zoom mw.regWrap.UseTool(x, z) mw.updateGUI() if !mw.regWrap.ToolSingleClick() { mw.continueTool = true } case 2: mw.panning = true } } } var ( checker1 = gdk.NewColor("#222222") checker2 = gdk.NewColor("#444444") ) func (mw *MapWidget) drawBg() { if mw.bg != nil { mw.bg.Unref() } mw.bg = emptyPixmap(mw.w, mw.h, 24) drawable := mw.bg.GetDrawable() gc := gdk.NewGC(drawable) w := int(math.Ceil(float64(mw.w) / 32)) h := int(math.Ceil(float64(mw.h) / 32)) for y := 0; y < h; y++ { for x := 0; x < w; x++ { if (x % 2) == (y % 2) { gc.SetRgbFgColor(checker1) } else { gc.SetRgbFgColor(checker2) } drawable.DrawRectangle(gc, true, x*32, y*32, 32, 32) } } } func (mw *MapWidget) configure() { if mw.pixmap != nil { mw.pixmap.Unref() } alloc := mw.dArea.GetAllocation() mw.w = alloc.Width mw.h = alloc.Height if !mw.isInit { mw.offX = -(mw.w / 2) mw.offZ = -(mw.h / 2) mw.isInit = true } mw.updateChunkBounds() mw.pixmap = gdk.NewPixmap(mw.dArea.GetWindow().GetDrawable(), mw.w, mw.h, 24) mw.pixmapGC = gdk.NewGC(mw.pixmap.GetDrawable()) mw.drawBg() mw.updateGUI() } func (mw *MapWidget) compose() { drawable := mw.pixmap.GetDrawable() gc := mw.pixmapGC drawable.DrawDrawable(gc, mw.bg.GetDrawable(), 0, 0, 0, 0, -1, -1) var tiles map[XZPos]*gdk.Pixmap if mw.showBiomes { tiles = mw.regWrap.Biotiles } else { tiles = mw.regWrap.Maptiles } for pos, tile := range tiles { x := (pos.X * tileSize) - mw.offX y := (pos.Z * tileSize) - mw.offZ drawable.DrawDrawable(gc, tile.GetDrawable(), 0, 0, x, y, tileSize, tileSize) } } func (mw *MapWidget) expose() { mw.dArea.GetWindow().GetDrawable().DrawDrawable(mw.pixmapGC, mw.pixmap.GetDrawable(), 0, 0, 0, 0, -1, -1) } func (mw *MapWidget) updateGUI() { mw.compose() mw.expose() mw.dArea.GetWindow().Invalidate(nil, false) } func (mw *MapWidget) updateBioLookup(lookup BiomeLookup) { mw.bioLookup = lookup mw.regWrap.bioLookup = lookup if mw.regWrap.RegionLoaded() { mw.regWrap.FlushTiles() mw.regWrap.UpdateTiles() } } func NewMapWidget(guicbs GUICallbacks, bioLookup BiomeLookup) *MapWidget { dArea := gtk.NewDrawingArea() mw := &MapWidget{ dArea: dArea, guicbs: guicbs, showBiomes: true, mx1: -1, my1: -1, bioLookup: bioLookup, } mw.regWrap = NewRegionWrapper(mw.updateGUI, guicbs) mw.regWrap.bioLookup = bioLookup dArea.Connect("configure-event", mw.configure) dArea.Connect("expose-event", mw.expose) dArea.Connect("motion-notify-event", mw.movement) dArea.Connect("button-press-event", mw.buttonChanged) dArea.Connect("button-release-event", mw.buttonChanged) dArea.SetEvents(int(gdk.POINTER_MOTION_MASK | gdk.POINTER_MOTION_HINT_MASK | gdk.BUTTON_PRESS_MASK | gdk.BUTTON_RELEASE_MASK)) return mw }